Let's put it this way, i assume by now you know the pros and cons of C2.
C3 has some of the cons of C2 solved.
There are a few cons on C3 but none new from comparing it with C2 as far as i experienced.
There is a built in android wrapping system and signing certificate. I don't know for the other platforms, NW.js mac/windows/linux platforms is similar to the C2 i think, and admob ads plugin.
Performance wise, is a lot faster than C2, when comes to games / apps made and how they perform.
However C3 is still in early days only version 138-2... there is a lot of improvement to be made and addons.
About the language is written in or the js/html5 language that interprets it to wrap things i have no clue, but it worked so far on my end.
So yea i'd recommend the upgrade.
Edit: there are a bunch of other little features that C2 doesn't have like animation onion skin allows you to see the last frame you drawn so you can guide the next one if you want to make animations in the C3 animation editor, the text files, js files that you import in the project are can be edited and read in a C3 editor ... means no more editing the additional files with notepad then reimport it inside the project.
And a lot more features that i wanted C2 to have way before C3 started like the new Z Elevation, Record Canvas, and many other cool little stuff.
Now when it comes to plugins, the old C2 plugins some are compatible with C3 but only for the C3 >> C2_Runtime.
The C2_Runtime is the same engine that powers C2. C3_runtime is the new version of the engine that runs way faster, so if you have a old C2 capx file you want to edit in C3 and like still use C3 as C2 but wanna wrap it with the android export u can do that.
If you are using C2 plugins though, you might need to convert them with C2 to C3 plugin convertor before adding the projects inside C3... i didn't done that yet, i have both versions but i don't use custom plugins unless im making some 3d stuff where i use the C2 Q3D plugin(some custom webgl effect or some of r0j0s plugins). other than that i don't see the need of custom plugins for what im doing, so i never experienced a compatibility issue when i imported a C2 project in C3.
There are other aspects that i might not experienced yet anyone can help out fill in.
But i still back my recommendation, it's worth the upgrade.
Plus if you own C2 then you'd be supporting C3 and better upgrades for the future.