GeorgeZaharia's Recent Forum Activity

  • intel.xdk.device.setRotateOrientation("portrait");

    be sure when you compile your game with XDK to change the settings for orientation, the old version its easier to use, the new one its kinda weird.

    even though you made the changes in your Capx project to landscape or portrait, before you compile, you need to go to Intel XDK project settings, and change game orientation, any settings that you change in Intel XDK will overwrite your Capx project settings.

  • you could use the PayPal plugin to avoid the IAP issues. there is one commercial one that allows you to use your paypal merchant buttons, and not sure what you say about consumables? you mean in game consumables? you could sell 1 item in your merchant account, that in game will trigger a replenishment of a consumable(e.g buy item 100xbullets, when bought in game will give u 100 bullets, but you need to do the events for it, there is no plugin that will do that for you, you have to have knowledge of How API's works and paypal plugins. )

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  • Bought a personal license and your source.

    Really good work

    Have you an eta on the latest release?

    Also you have a very basic version with less events? Its hard for me as beginner to understand just the shop functions.

    Awesome work, would buy again

    The release should be available soon on download , its waiting approval, i cant tell a date when will be ready to download, in this stage i don't have control over it, its a matter when scirra approves it. Sadly no i don't have a less events version, but il try explain what means all events in future update, right now you have some of the events explained, but the shop its new and i forgot to add comments. il try finish the new update as soon as possible and make it live also il try make it more compact and get rid of the bugs in it, if there are any at this stage, pretty sure there some, if you find any bugs or stuff i forgot to fix, please leave me a comment here and il try fix it before i publish the new update.

    Edited

    When u download the template you should check to download the default version " 198 Beta Shop Ready Template v1.2 " it just got approved .

  • Hey guys wanted to show u what im working on outside the templates im currently updating for scirra store, my next template, will be a Roulette casino like game source, that can be used for facebook games, as a 1 of the casino games, also i have a American Slot game in progress, just need to make the math for the possibilities between the cards, ;d il update soon with a new video and some pictures. will be available in scirra store, as soon i finish it.

    here is a screenshot of the roulette game in current stage.

    [attachment=0:ozkcnzzd][/attachment:ozkcnzzd]

  • Thanks for speedy reply, i didnt buy it yet, just wanted to make sure of the license, this makes sense i wouldnt resell etc the source so im going to purchase now.

    This source code is more than 100 events? So cannot use with free version. If so, i will buy the personal edition along with yours.

    Thanks for any help.

    yes the current source is 800+ events, the new updated one is 416 events, so either way u need atleast personal edition, in the new updated i removed some problems with the display , i will fix it in the future update that im currently working on, that will include the display of high numbers, achievements, facebook login, avatar creation, save/load slots, and possible a connection to a private server so u just need to create the database and the SQL table, but for the last part im not sure yet.

    the source game is pretty huge, i did the coding as simple as possible that means a lot of events, it can be done in less events but that will take more advance knowledge for buyers.

  • This is perfect for me, but the license is unclear to me....

    If i "learn" from this source code, create a similar but different way , i still cannot implement for my own work to the general public?

    Hope this makes sense, i wanted to pm you but don't have enough rep.

    Regards.

    Thanks for your purchase for first, on second hand, i dident made the license is the default by scirra, as it says , its for learning, tutoring only, but im selling the source , so that means you have my permission to change the code in it, and gain money with ur game, but not resell or share for free the source i made, that u can download from the store. you should check later a bit, i updated the template, its awaiting approval. Don't worrie you'll be able to download any new updates , as il make them visible as default download.

  • Hi

    How can I get access to your slots game?

    Need to have a casino game built and need your help?

    Regards

    Dimitrios

    you cant, im not selling it anymore

  • [attachment=0:3s2aueks]480x320.jpg[/attachment:3s2aueks]

    Motocross Trials - Short Template — Now for sale in the Scirra Store!

    https://www.scirra.com/store/games-with ... emplat-761

    Complete Motocross Trials Template, for short motocross games, contains 1 level, arrows keys to move (Up- Trootle, Down-Reverse/ Slowdown, Left/Right- Tilt bike left and right, Space bar - HandBrake)1,2,3 for skills (right now has 1 small demo on how skills can work, its not a great working coding for skills, but for those who knows to use construct 2 wont be a problem)

    Use this topic to leave comments, ask questions and talk about Motocross Trials - Short Template

    Important Notice

    Right now the assets may look doll or raw, but soon all uploads will come in shape, as I'm going to polish them and change all the missing pieces, so they look more shinny <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz"> and give a better idea of what the templates can be turned into.

  • why do u even need 800,000 sprites on screen????? Construct itself supports around 10,000 sprites and still keeps 60 fps, if u use Q3DPlugin (you need to buy it) you can use over 40,000 3d objects or sprites and the cpu usage isn't noticeably, even the largest mmorpgs(1 being WoW) isn't using more then 10,000 objects on viewed field ... not sure if ur game will be using more then 500 on screen, that u ofcourse will destroy when is out of screen or time passes... )))

  • well random level endless? mhmm u could change the background and how platforms enemys are spawning... for each unlimited game, flappy birz its based on physics and its endless

  • really? u don't have ideas? ....not sure why im answering...

  • you could use the characters to be drawn on canvas that way its not really a sprite object, but more a pixel drawn that significantly recovers cpu , and increases FPS

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GeorgeZaharia

Member since 30 Jun, 2014

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  • Construct For Dummies - Simple Tutorial Collection

    I scour the Construct forums for users tutorial requests, and create small quick and simple tutorials using Construct's defaults features so anyone can use and apply them.

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    Thinking on games 24/7 is fun and waste of time and unproductive if we don't bring those game ideas to life. In this blog im bringing my game ideas to life and log their development process.