— Thanks for sharing
your welcome,sorry didn't read your post, now i see is the same thing what you said, dident read your post before
most of times, i just read the first topic, and last if its not solved, i post my own version, so i just skip peoples posts )
Just another thing I forgot to mention, it works good with regular platforms, but not so good with slopes, inclined platforms. Maybe it's because of the 8-way movement.
EDIT: I was able to prevent the "super weight" problem when the flight is turn off. It was something involving the Y vector of the platform movement. All I did was to set it to 0 once you release the jump button, and voilá! Worked like a charm.
EDIT 2: Another thing is, sometimes when you stop flying, the character kinda "bounces" to a certain direction.
Edit 2 yea noticed that, it was a sine behavior i added to the character wanted to try something. but then forgot to remove it
i think for the slops and falling its all fixed now in the v2 capx.
here is a fixed capx better then that i cant do, but you could try using physics based movement and flyng i think wold work better Downloadv2