that fly is part of Chuck Norris's family
jumping feels off. not heavy enough. but good game. cool reproduction.
beautiful i love the graphics and functionality and gameplay and characters are fun.
so many dead cops for 400$ lol this is fun
nice little twist... i find the slow-mo more annoying than the normal speed. which is good hahaha
thanks, didn't knew this is still available hahaha been some years .. the memories lol
not bad needs a little bit of work but is on the right track.
Ashley Tom and the Team you are doing an amazing job. i love the new front page of website. so fast and interactive it's amazing.
not only the engine updates are insane cool, but also interface website changed a lot and i like this new design and direction is going.
keep up the great job.
and crypto rug projects started coming here.
nice basically like photoshop folders awesome feature. this will be useful.
amazing yessssss, love the 8 sided example. but since you are trying to achieve basically full 3D feeling, wouldn't be less time consuming to actually do a full fbx/obj or gltf implementation support since is meant for web browsers support? (and i think you could lock exporting options when full 3D is used for desktop and console only that have the gpu power to render all this) than actually trying to fake the 3D effect for next 5 years?
there is this obj plugin for C3 easy and simple it's using the default C3 3Dobject rendering but a bit more advanced. kindeyegames.itch.io/c3-3dobject-alpha/devlog/260959/release-131-objmtl-parsing-fix
it's amazing and is free.
i did a obj importing of a obj with mdl and texture on it works amazing problem im having is ... how do i trigger animations using javascript ^_^ need to look into it
cause static 3d ships is easy but what would make C3 shine is 3d models running jumping and shooting guns in 2d environment like q3d plugin but without the bloated heavy q3d plugin.
you can already use three.js script library and import ur 3D model as a json model it's a bit more complicated as require some little knowledge on javascript and three.js but is doable using 3D objects inside 2D plane will allow for better character animations and fluidity problem with 3D objects moving is collisions and also making them look as 2D if that is ur cup of tea hand drawing and matching the 3D modeling rendering to look like 2D character is a bit of pain.
totally agree with you. But would be awesome to have a C++ interpreter or converting software for C3 games, that ports automatically the javascript that gets exported as package to c++ or c# so that we are all able to build a executable for consoles through a third party or something. just saying. there are ways of approaching this. i know there are third parties companies that turn C3 games into c# but the pricing is insane. 100$ per hr around 200/1000 hrs to port a game. depending on complexity.
nice update!
Member since 30 Jun, 2014
I scour the Construct forums for users tutorial requests, and create small quick and simple tutorials using Construct's defaults features so anyone can use and apply them.
Thinking on games 24/7 is fun and waste of time and unproductive if we don't bring those game ideas to life. In this blog im bringing my game ideas to life and log their development process.