Can someone give me some ideas for levels in my physics platformer Perry World, now I'm currently designing the first level in the game.
In a level, it should have:
HIDDEN ITEMS
- 5 Atomies (an atom-like thing)
- 5 1-up letters
USUAL ITEMS
- 1 or more enemy(s) (pirates, if you doesn't know)
- 50 or more pellets (similar to coins in the Mario series)
- 3 or more checkpoints
- Hidden areas
HELPERS
- 1 or more Nana(s) (she's a blue octopus that holds you through dangerous areas)
- 3 or more Jelly Siblings (they help you bounce higher)
- 2 or more Bombers (similar to Perry, but detonates when seeing enemies)
OPTIONAL ITEMS
- Teleports
- Physical puzzles
- Frictional surfaces (sand, ice and bouncy blocks)
- Explosive blocks
- 1-up bubbles