> Edit: so no interest. I thought free was pretty good, I normally get a 6 figure salary
The problem is not no interest.
The problem is "how long are you willing to stick around".
Typically a game could take 3 months - 12 months in making.
If you want to help out someone because you're free for the moment, that moment could be very radical according to your life and could last a week, a month? and then the project has to try pull in another dev and get him adapted to your flow of code... not to mention reading through your code (and in most cases not great commenting because who has time).
Hey krish thanks for the input. I guess what I'm offering is help with anything at all that could be farmed out from somebody's project, but maybe it's not so easy to do that. Like, "I need XYZ fixed, it's not behaving properly and I just can't seem to get around to doing it. It should take a day or two". Or "I need this game mechanic implemented; here's the requirement, see what you can do in a week". I wasn't suggesting to give 3 or 6 months full time on one project. Ultimately I'd like to make a living doing game development, if I possibly can. Right now I'm able to give 100% of my time. Perhaps I just need to continue with my own stuff or maybe team up with someone in a similar situation.