InDWrekt Finally, I able to crack the random logic using Array, except "then remove them from the array." which you suggested, would like to thank you and dop2000, you guys are awesome.
One quick question, On this matching game, We have multiple animations (eg, RED, GREEN, BLUE etc) by which we matching with its corresponding text. My question is how to set each animation's frame to random?
I tried putting
"int(random(Color.AnimationFrameCount))"
on the start of the layout, but it doesn't work as expected, sometimes it does make random but its too limited. Please help.