Kriszabapp's Recent Forum Activity

  • Many thanks! I am going to put two variables (one with the previous version and the other that when starting the game looks for the current version on the server) and if they are different I am going to make a poster appear that requires updating and that takes them to the playstore. For those who do not know how to do it, I leave this excellent example of rafaeltrigo : https://www.construct.net/en/tutorials/check-game-online-offline-2565

    Thank you very much for responding. Regards!

  • Good morning! I wanted to know if there is any way to force users to update the mobile applications as soon as there is a new update either by taking them to the playstore or directly in the application, and how it can be configured. From already thank you very much!

  • Hi. This question is for more advanced programmers. I have an idea of a game in which the player, after losing all the lives, starts a counter and after 10 minutes all their lives are reset to be able to continue playing. (I already know how to do it) my question is: how to make the game send me a notification or push notification if the player closed the game, using firebase or any other easier method? can you do that in contruct 3?

    note: I know how to send push notifications manually but I want to know how they can be sent automatically in a certain time.

  • many thanks. it's amazing what you know about programming. I was seeing that maybe it can be done with firebase but I don't know how to send the variable to firebase to send me the push notification. If you know something, let me know. thank you very much again. have a nice evening.

  • You are amazing! Thank you very much for taking the time to respond and give me an example. As I am a newbie in this I managed to do it through unix time to prevent people from advancing the time of their mobile devices or computers (I leave the example for you to see). But your example is so much better. My question now is ... is it possible that the application sends a push notification when the counter ends (warning that lives are recharged) while the game is closed in construct 3? If so, is it very difficult to do? Thank you very much again for your time. You are the best!

    my example:

    dropbox.com/s/zz8hknto79t99hg/get%20timer%20like%20candy%20crush%20unix%20time.c3p

  • Good day. First of all I wanted to thank you for all the tutorials you do. And I wanted to ask you if you can make an example of how to put the leaderboard in the playstore since I have a linked game and the leaderboard appears empty. And also if you could make an example of how to make the player wait 15 or 30 minutes (as in candy crush) for a life to be recharged even if the game is closed. Thank you in advance mushcas

  • It is also important to know that you can only test it if your application is published (in internal test, alpha, beta etc) and it does not work if it is only in draft. To test it, I publish it in an internal test and the iap poster appears there. I hope my clarification will serve you. Regards

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  • Good morning. I can't get IAPs to work in construct 3. I have read the entire manual but can't get it to work. I previously made a non-consumable product in the google play console called "noads" (without quotes). I made a game where I connect to google play and it works fine on android but when I touch a button to buy a non-consumable and I remove the advertisement, nothing appears on the cell phone screen to buy. The application is uploaded to the google play console in internal test mode but it is not yet published. My question is: Does the application need to be published so that I can get the product purchase poster (IAP) or should it appear right? Does IAP work in construct 3? anyone have an example that works?

    I send attached the images of the code that calls the IAP. From already thank you very much!

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Kriszabapp

Member since 25 Jun, 2020

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