kristithechocobo's Recent Forum Activity

  • let me redirect you to my other topic:

    basically my clock just froze at 4 seconds.

  • Okay it's working now. thanks.

    Edit: I've run into another problem...the clock is working okay but in a separate file where I've added the events for the sandwiches and fillings to appear, since I haven't figured out how to set it up so only one sandwich and it's repsective filling pattern appears one at a time the clock stops at 4 seconds. Is this because I have so many sprites on screen?

  • Thanks!

    Edit: Okay I've gotten most of my variables set up, and in the case of the timer starting automatically do I set the variables to constant?

    Edit Edit: Okay I just tried and that didn't work.

  • You will need to add variables one for minutes and one for seconds.

    Every tick

    --> add dt (delta-time) to seconds

    If seconds >= (is more or equal) 60 (because there are 60seconds in a minute)

    --> Add 1 to minutes

    --> Subtract 60 from seconds

    And just pack it all in, in a Timer running boolean or whatever you want to stop/start it.

    And if you want it in a text object do:

    Set text to Minutes&floor(Seconds)

    Could you make some images for this too please? I kinda get deer in headlights at text only.

  • In another game I'm working on I'm using a minute and second time, but instead of subtracting I need to add to it where it starts at 00:00 and ends at whenever you finish the game.

  • I'm working on a game where you're prompted to make a sandwich with an image of a random sandwich: in the example image a lettuce, meat tomato, and mustard sandwich.

    And I have a lot of questions on how to handle this and how to keep the memory manageable because with 16 fillings and 16 possible sandwiches I foresee a lot of events.

    In the game you have to correctly make 4 sandwiches from the ingredients shown.

    Okay here's the list of questions:

    1. How can I randomize the appearance of sandwiches?

    2. I want the sandwiches to vanish after five seconds then five seconds later reappear for 1-2 seconds and repeat.

    3. I want the ingredients to be placed (this is a drag and drop game) in a certain order how can I make the ingredient "return" to the tray if the player tries to add a correct ingredient but in the wrong order?

    4. How can I "shuffle" the fillings for each new sandwich?

    5. For the sandwiches how can I ensure that there's a different 4 sandwich combination each time the game is played?

    Thanks!

  • Oh and speaking of tablets, does anyone have an Idea USA tablet? It's what I've been using to test on android and the background sometimes vanishes when I try to test via LAN. and on my iPhone, where I'm testing it on IOS, the music doesn't play on LAN.

    Could this just be a Wi-Fi hiccup?

    yes, I agree with Scofano, test it on mobile ASAP. I had to totally remake Star Catcher for it to run properly on mobile especially with it being a "Catch stuff as it falls" game.

  • I've been able to get my file down to 20 mb and it;s running okay on mobile though there's this odd bit 30 seconds in where it slows down a bit...

  • Huh...maybe It's becasue I compressed all my images in export for web.

  • yeah, I'm trying a new file with a smaller layout size and so far it's working.

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  • I'm working on my game Star Catcher and for it to run on a mobile device it needs to stay on the small side.

    Problem is, right after I get all my layouts (4) and event sheets for them made I add the compressed version of my background and the memory shoots up to 29mb before I've added any sprites or music or events! I have it at a standard 16:9 resolution landscape mode.

    Can anyone help me out?

  • Thanks, in the meantime I've been able to cobble something together using the gravity and the equation Whiteclaws suggested and it's working so far but thanks for the help.

    And why yes I do use RPG Maker. I'm making a game called Mary Sue Busters. It originally was a demo I made for a final in my game studies class and I'm working on a complete version.

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kristithechocobo

Member since 8 Apr, 2014

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