marcinpl's Recent Forum Activity

  • Thanks Much now its ok ;-)

  • I would like the particles to be emitted in the direction of the sphere that hit the object. Currently it is the other way around.

    Currently, the ball strikes from the left and the particles emits from the right

  • Some wrote that it was very good, others turned it off when they entered the map.

    This is a tower defense game that I would like to develop, but I have no idea what to improve.

    I am asking for an opinion, what is wrong.

    play.google.com/store/apps/details

    Thanks!!!

    Tagged:

  • Hey again. What you wrote is obvious and the problem is that it doesn't work.

    I have such a thing in the project.

    .

    .

    .

  • I gave up the option to save earned stars after completing LVL and now it's good. This probably caused an error, moreover it was not logical (you could win stars several times)

  • Are you sure this event is executed? Do you hear the "winnn" sound playing?

    However, not everything is always saved in memory after completing the game level. In the example you gave there is something like "StorageData" in save template.

    What "StorageData" is, should I use it?

    Is it better when I do like here?

  • OK, maybe I was installing app without deleting previous version. Now its look ok, so Thanks much!

  • Project is so huge that it takes weeks that someone could understand it.

    Now levels selection are just normal even sheets and they are showing corerctly when Layout is starting.

    And save game happens when level ends and its not working. What I can do to make save (if its corect code) to put in to "back to map' event.

    Project was working on C2 with WebStorage but performance was medium. Game is here:

    play.google.com/store/apps/details

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  • I just removed "on start of layout" after level check and it works (for now)

    But I have problem with save game, because after finishing level and back to map there aro na data about all of Global Variables. How my save looks:

  • > I think the values are loaded correctly, but you are checking them too soon. It takes some time to load data from Local Storage.

    Yes Variables are loaded correctly but the map does not respond until I press start Layout. Only then can you see the finished Levels. BEcause when you got LEVEL > 1, then level icon change to green.

    Now system dont check it. Like below.

    Restart button fixes it right away and everything is OK, but I cant promot user to do it.

    I used WebStorage on C2 before and everything was ok.

  • Yes it's true there is no global variables on this Event Sheet. But why do they fill when I press Restart Layout. Then everything works properly and the game is loading.

    I just can't include here an event with all Global Variables, because it will be overloaded. Also I can't make special Event only for Load and Save because then I need to copy Globals and they'll got extensions 1,2,3...

  • My code is working, but only when I click Restart Layout.

    So when first Layout is loading then nothing is happend. You need to click restart layout to script load.

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marcinpl

Member since 22 Mar, 2020

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