paradine's Recent Forum Activity

  • The aim of the game is to do as much sums as possible in 60 seconds.

    Features:

    • The game is optimised for all mobile and desktop browsers
    • Procedural generation of game situations
    • 21^30x31^2x3 possible game situations, so the player probably will never get the same situation twice
    • Addition, substraction and multiplication are supported

    You can:

  • Geometry Fresh — Now for sale in the Scirra Store!

    https://www.scirra.com/store/licenseable-games/geometry-fresh-4169

    <h3>Features:</h3><div class="deshr"></div>

    • The game is optimised for all mobile and desktop browsers
    • The game comes with source represented as a capx-file
    • You may easily choose which types of math sums the game will give to the player by changing one line of code if you want
    • Addition, substraction and multiplication are supported

    Use this topic to leave comments, ask questions and talk about Geometry Fresh

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  • Perfect Particles — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-game-templates/perfect-particles-4159

    <p>My particles have all base particle functions + many unique features.</p><h3>Unique Features:</h3><div class="deshr"></div>

    • Particles support animations.
    • Separate height and width change
    • Supports collisions of each particle
    • You can add behaviors and effects to single particles
    • You can apply WEBGL effects
    • No third party plugins or behaviors are used
    • Template is very well commented

    <h3>How it works:</h3><div class="deshr"></div>

    • Instance variables are used as properties.
    • The only thing you have to do is just set these variables.
    • There is no need to understand the code.

    Use this topic to leave comments, ask questions and talk about Perfect Particles

  • Multiplayer Tanks — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-game-templates/multiplayer-tanks-4154

    <h3>Features:</h3><div class="deshr"></div>

    • Lobby like in "Counter Strike": every one can run his a server or join a server
    • Full gameplay: spawn, shots, damage, deaths, stats and etc.
    • Only useful events without excess options: 21 event for lobby and 49 events for gameplay
    • No third party plugins or behaviors are used
    • Code is well commented

    <h3>Controls:</h3><div class="deshr"></div>

    • WASD or arrows - to move
    • Mouse - to aim
    • LMB - to shoot
    • Space - to show game stats

    Use this topic to leave comments, ask questions and talk about Multiplayer Tanks

  • ??????? ?? ???????? ??????? ?????????? ?? ???? ???????? ? ??????? ? ??????????. ??? ?????????? ? json ????, ??? ????? ???????????? ? ????????, ??? ????????? ??????????. ? ????? ????? ?? ??? ??????, ?????? ?????? ?? ???????? ? ???? ?????????, ? ????????? ??? ????? ? ????????? ?????????? ???????? ? ??????????? ? ??????? ????????????????, ?????? ?? ?????????? ) ?????? ?????? ??? ?????, ??? ?? ???? ?????. ????? ?? ??? ??????????

    ??????????

    ????? ?????? ???????????? ? ???? ?????????: str(), int(), float()

    str() - ??????????? ????? ? ??????. ??????: str(123)="123"

    int() - ??????????? ?????? ? ????? ?????. ??????: int("123.321")=123

    float() - ??????????? ?????? ? ??????? ?????. ??????: float("123.321")=123.321

  • Physics Tank — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-game-templates/physics-tank-4122

    <h3>Features:</h3><div class="deshr"></div>

    • Very simple code: 6 events only (3 for tank creation, 2 for controls and 1 for camera)
    • No third party plugins or behaviors are used
    • Code is well commented
    • Everything is made via physics

    Use this topic to leave comments, ask questions and talk about Physics Tank

  • I have the same problem.

    I bet, the problem happenes only in 32bit build on 32bit operating systems.

    I have Windows 7 Home Extended 32 bit.

    Ashley, check the lisence checking system in 32bit build, you do not see many posts about this problem, cause the most part of users uses 64 bit build.

  • > Well, this can be done by using built-in multiplayer plugin like in this template.

    > The server can be represented as a stand-alone application or even a browser window. Moba games usually have only ten players in each room, so it will not be a problem for C2.

    >

    See my reply above. The question is, can it handle upwards of 150 moving objects and 16 players and all the settings needed for those objects?

    It will depend on many things:

    1. Your code optimisation.

    2. Server Internet bandwidth

    3. Server hardware

    I think, C2 will not be a bottleneck in your case.

  • Selection Frame — Now for sale in the Scirra Store!

    https://www.scirra.com/store/royalty-free-game-templates/selection-frame-4057

    <h3>Features</h3><div class="deshr"></div>

    • Selection frame like in RTS games
    • Works both on mobile and desktop devices
    • Supports both touch and mouse
    • Can be used for games of any genres
    • No third-party plugins or behaviors are used

    <h3>Controls:</h3><div class="deshr"></div>

    • Select some units by capturing them into selection frame
    • Tap/Click anywhere - units will rotate toward this point

    Use this topic to leave comments, ask questions and talk about Selection Frame

  • Well, this can be done by using built-in multiplayer plugin like in this template.

    The server can be represented as a stand-alone application or even a browser window. Moba games usually have only ten players in each room, so it will not be a problem for C2.

  • Laurent

    I have added 13 new mechanics, now there are 22 mechanics.

    Also I have improved the way they are combined.

    Here is the new demo.

    Capx-file will appear after acception.

    I bet, now there is everything you need

  • There is no such option, but I need this feature too, and I am sure we are not the only people who need it!

paradine's avatar

paradine

Member since 22 Mar, 2014

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