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> > I really like the tileset!
> > I'm just not too keen on that character art, to me it clashes a lot with the semi-realistic style you have going on with the in-game graphics.
> >
> > I think this kind of rendering would give the whole graphics a good, consistent feel.
> >
>
> I agree, more realistic characters will really give this a boost.
>
Thanks for the input! This is actually one of the opinions with which I completely disagree. I ran through a number of styles of characters initially (including more realistic) and it shifted into generic instead of matching. Thematically, the character styles fit quite well--much of the game is quite light-hearted, even when it gets darker. I feel if they were any more textured, they would be more difficult to read visually and would get lost in the environments. The proportions are a little exaggerated, the texturing is more muted (though still present), the shading is a little more contrasted, and they have very slight outlines. But this contrast is important to gameplay--the people are the primary gameplay elements that you interact with throughout along with puzzle 'devices' and obstacles. So thank you, but that's an element I'm quite happy with and will keep.
I'm sure this game will get a great response either way