roro's Recent Forum Activity

  • when you spawn the object

    add new action to the bullet set animation frame to random (yourobject.AnimationFrameCount)

  • I want the bug bullet that shoot from timon to stop behind any others bugs especially same type

  • when I do it like this the bullet stop and don't shoot any where

  • I want any bullet that shot to stable in the layer and if there is more than three bugs in the same type it will be destroy and if there is not in the same type stop any place that chosen according the user

  • sorry,this thread not as I want

    also I used bullet to move other object didn't work

    I want something like bubble shooter but its bug instead of bubble

    when the character shoot the bug(bullet) its must stabilizes behind other bugs in the layout if there is three or more in the same type it will be destroy

  • Alyra Games I really very grateful to you and to all surly

    but I want the bugs that shot from timon to stop before destroy then if the same type more than three destroy all and if not the same type don't destroy and stop behind it

  • Hello

    please I need help

    how I make object to move to other object and stop behind it

  • yes exactly that I means if there is three or more bugs are the same it will be destroy

    also can I make the bullet go according to mouse indicator or do you thing like this better please I need advice???

  • if I do it like this can I make each type of bug that I shoot to stop behind its same type in the layout??

  • thanks a lot

    but how you shoot 3 types of bugs and in your layout only one object you are really amazing !!!

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  • Do you mean I must add for every motion of the character angel for the bullet ???

    Do you know how I made the character shot multiple kind of bullet as you seen I have 3 types of bugs how I make the character shot these 3 randomly

    also I must added for each bullet 3 angle ???

    is it true???

  • but I want to move it multiple angle to go to all bugs in the last line

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roro

Member since 6 Mar, 2014

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