derikvlog's Recent Forum Activity

  • To publish on amazon you use the same apk that you upload to googleplay, for Windows store you have to open your project on visual studio.

    Rasputin Would you help me? I open the project in Visual Studio 2017 Community, it is says "Game Name (Incompatible)", and neither is any file uploaded.

  • up...

  • I open the project that was downloaded in C3 in the Visual Studio 2017 community, but in the Solution Explorer tab it appears "GameName (incompatible)".

    Any solution?

  • My page is also not appearing in "Preview" mode. But when I exported to Desktop it is working.

  • You do not have permission to view this post

  • > "JSON by Yann" to C3.

    >

    > Someone could convert the plugin

    >

    > https://www.construct.net/en/forum/extending-construct-2/addons-29/plugin-json-import-export-gene-75330

    derikvlog Yann's plugin name "json" and official c3 plugin name "json".

    if convert it even no backward compatibility.

    Could not change the name of the plugin?

  • Joe7

    Please I need this plugin for C3.

    Identical, unchanged.

    Let's combine a $ value.

  • You do not have permission to view this post

  • Hello, does anyone have this plugin?

    Cloud games people did not send me the plugin, just like using HTML5.

    Game client

    To load the game client, include the following code to the <head> segment of the page:

    <script type="text/javascript" src="//cloudgames.com/js/game.js"></script>
    

    Please note that splash screens are not allowed in the game.

    Configuration of the client

    Each game will have an unique identifier, in this example we will use 99 as the identifier. It’s important to configure the correct identifier, otherwise we won’t be able to measure the generated revenue and impressions. To configure the client, add the following to the <body> segment of the page:

    <script type="text/javascript">
     CloudAPI.init({
     'id': 99,
     'splash': false
     });
    </script>
    

    Displaying advertisements

    By default, we will display the first advertisement on starting the game. We also display advertisements when the player is ‘game over’. The game should call the following function on each ‘game over’:

    CloudAPI.gameOver();
    

    And the following function when the actual game play starts:

    CloudAPI.play();
    

    For some games, you will need to wrap this function inside another function to make it available in the correct scope. You can add this function to the JavaScript block added in the <body> segment.

    function gameOver() {
     CloudAPI.gameOver();
    }
    

    If anyone knows how to use tell me.

  • Just to give a quick update. I think the Json plugin is about done. And I am finishing up the documentation for it, so hopefully I'll have it up in the next day or two. Error handling is a little on the weak side, but I'll enhance that soon.

    Also I only implemented this for the c2 run time at the moment, but I will look at adding the c3 runtime soon. I'll post again when it's up in the repository.

    Hello, I need the plugin for C3.

    Can you sell me a copy?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hello, I need the plugin for C3.

    Anyone have any for sale?

derikvlog's avatar

derikvlog

Member since 2 Mar, 2014

None one is following derikvlog yet!

Trophy Case

  • 10-Year Club
  • Forum Contributor Made 100 posts in the forums
  • x9
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • RTFM Read the fabulous manual
  • Email Verified

Progress

15/44
How to earn trophies