Andre Krug's Recent Forum Activity

  • Nice game!

  • we are all about web gaming - you can play the game here: m.softgames.de

  • BluePhaze: If you have a great game please let us know at SOFTGAMES and we can talk about exclusive/non-excl sponsorships! You can send us your game link and we will always take a look, if it fits to our other games! Since construct2 is awesome we even have a special plugin which makes connecting to us like a piece of cake: Thanks and best of success!

  • Naji: Please share your game with us at SOFTGAMES and we will consider a sponsorship! Visit our homepage for more details!

  • taniafbd: As you have copy/pasted some of our requirements allow me to add SOFTGAMES here as a potential publisher

    Contact: Visit "softgames.de" and scroll down to developers to tell us about your game and to receive a sponsorship. Thx!"

  • Hey, I wanted to share with you our newest licensed title "Words with Owl"!

    Its an awesome word game with great graphics, multi-language support, various levels and nice casual gameplay.

    You can find the link here:What do you think about it? Please let me know!

    P.S. You have an even better games than this? Please contact "partners[at]softgames.de" , if you are looking for sponsorships and want to instantly earn money with your games!

  • Peajey - this looks very interesting! Is your game available for sponsorship? Please contact me at andre.krug( at )softgames.de

  • Try Construct 3

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  • Thanks guys - we are looking forward to your game submission at Softgames !

    Ashley: Yeah great idea - I think I will soon, but I would like to increase the amount of hints & tipps a bit more

    bjadams: Hehe, true - but this is more a general tipp to help you earn more money at the end off the day and pay less VAT. This will result in more resources you can invest into your new title then

    About the 3mb size: This is a major point when playing your games in a mobile/desktop browser - people hate to wait and HTML5 gaming should stay an instant experience...otherwise you may as well download apps and install them =)

  • PixelPalette: Yes, I am part of the Softgames team. I cant answer you right now as I´m new to this forum =)

    Here is my skype id, if you want to catch up: "Andre.krug.mindmatics"

  • We at Softgames love HTML5 games and have learned a lot while licensing over 250 HTML5 games in the past 2 years. Today we would like to share some of our past experiences to make developing games easier for you! If you have a great game please feel free to contact us for exclusive or non-exclusive sponsorships at partners(at)softgames.de .

    Top 10 Tipps for HTML5 Games

    • Game texts: Do not put game-texts on images, within your game-code or your css/html code. The one and only right place for texts is a seperate file, that stores your texts. Furthermore always provide a separate file with all texts your game uses. This file usually just contains an json-object like this: var mytexts = {'en':['this is englsh',...], 'es':['esto es español',...]}. This will make localization much easier for all sides!
    • Loading time: Be efficient with the game assets and include a loading bar while testing your game on EDGE, 3G and not only WIFI.
    • Size: Your game should not be larger than 3 MB including all assets, code and sound files. The less size the better! If you use sound make sure it can be switches on/off via an ingame button.
    • QA: Be aware that different operating systems have their very own strengths and weaknesses, while tablet and HD devices are getting very popular. Try to test it on as many real devices as possible!
    • Full screen is King: Make your game auto-resize by any resolution. This also includes hiding the URL bar to create a more native like experience.
    • Tutorials: Create more player interactivity and less text. Players hate to read and want to play. This also applies to the tutorial!
    • Gameplay: If advancing in HTML5 games programming try to create something unique and not another Construct2 physic game. The key to success is a good balance of appealing casual graphics, smooth gameplay with long play sessions and giving the player a reason to complete the game within multiple game sessions.
    • Landscape or Portrait view: When designing your games decide already at start if you want your game to use portrait or landscape format. Show the player a simple icon to change orientation, if needed. Don´t let the game scale to e.g. landscape mode when it´s optimized for portrait!
    • Payments: If you are based in the EU make sure that you get a VAT-id to avoid additional taxes on your payments. If based outside of EU get a certificate of incorporation or a certificate of residence.
    • Invoices: Create fast and easy invoices through various online invoice creators such as http:// invoice-generator.com/#/

    or any other!

    We will be posting more insights soon and hope you enjoy them! Contact us for exclusive or non-exclusive sponsorships at partners(at)softgames.de.

    P.S. Check out our Construct 2 plugin to make connecting to our API like a piece of cake!

    https:// github.com/softgames/jsapi-documentation/wiki/Construct2-games

  • Hey, let me get back to the original topic

    Sponsor: Softgames

    -Offer: Focus on exclusive games, sponsorship but also take non-exclusives.

    Focus: Premium content only

    Our goal is to push the boundries of HTML5 together with our sponsored developers to create a native like experience. Therefore simple match 3 games are not interesting for us anymore. We are looking for deeper gameplay experiences which let users return to our portal to continiue their game and to check out our other games. If you have a great game please contact us at "partners@softgames.de"

  • Hey,

    to complete the list I would like to tell you that SOFTGAMES is also looking for exclusive Html5 games, but also for non-exclusive games!

    Submit your games to "partners@softgames.de" today and we will get back to you asap!

    We are looking forward to your great games!

    Thanks!

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Andre Krug

Member since 28 Feb, 2014

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