Hi.
I use “construct 3” not so long ago. Faced a problem that I can’t solve. When creating a scene with different objects (without connecting events sheets), on different monitors, the platform object moves at different speeds. I will attach 2 videos in which the object comes from point A to point B. on different monitors at different times.
№1 websovhoz.ru/img/imgarticles/2019/VID_20200221_151931.mp4 (2.67 sek)
№2 websovhoz.ru/img/imgarticles/2019/VID_20200221_152207.mp4 (3.23 sek)
*If you make the distance length, there will be an even greater time gap
*Two monitors have different frame refresh rates (GHz). But how is the speed of the object related to this?
The only way I could fix this was to set Framerate mode: Unlimited (ticks only) instead of (V-synced) in the project properties. But the help says that this puts too much stress and is not the right solution.
How can I fix this? In fact, if you make a game for PC, the character’s speed will depend on the user's characteristics? It's funny :)
Sorry for my English)