If I open a new project and add an empty array
size 4000x4000x3 and run it, it's fine (48,000,000 elements)
size 5000x5000x1 and it crashes (25,000,000 elements)
size 10,000x1,000x10 it is also fine. (100,000,000 elements)
I am looking for an alternative option of storing integers that is size 960,000x32,000x3 (92,160,000,000 elements)
I use the array to hold terrain values for my games world map, but I use it sparingly and in a way that so far has almost no lag.