Elinox's Recent Forum Activity

  • For better Help pls let us Show your Code :)

  • it works fine! Thanks =)

  • Hey Guys,

    how can i create Random objects that not overlapping another?

    i would make that 5 obj_Tower are creating but not overlapping a other obj_Tower

    Here is what i have...

    I dont know how can i make this =(

  • Yeah i have Seen this but in a top down Game it Looks terrible...

  • Hey Guys,

    can someone tell me how I can create a shadow on the floor of an airplane, for example?

    I've been thinking about how I can do this for a long time, but I have no idea...

    Tagged:

  • Thanks for your help. i will test your file and heres mine. If u have more Performance tips, feel free to Change it.

    drive.google.com/open

  • Hey thanks for reply. But can you give me a c3p example? Or can you change it in my Project? If i see what is changed i learn better :D

  • Ok now i have found the Problem.. If i am on normal screen the fps are between 100 - 162... and generate objects between 100 - 120.. But if i go on fullscreen the object generation goes to 18000 - 27000+ objects perhaps the minimap.

    Any1 can find the problem?

    EDIT///

    Ok theres a fullscreen Problem.

    I have disabled the Minimap and now if i go in fullscreen the fps drops extrem.

  • Hello folks, I have a problem with my game. The longer it is open and you start playing it more and more jerking. I have no idea what else to change. The whole project is only 1.5 MB in size, graphics are all pixel art so nothing big. Does anyone have an idea of what it is?

    Demo:

    https://elinoxmedia.de/demo/rtstd/

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  • Thanks it works!

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  • Hi guys,

    i use the RexMoveTo behaivor in C3..

    Now i would make if i click on a button the player moves randomly or to the nearest spawned object.

    I have for the object a for each from 1 to 10 also there spawn 10 random objects on floor.

    How can i move my player randomly or nearest to one of that object?

    Thanks!

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Elinox

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