trueicecold's Recent Forum Activity

  • hm... doesn't dt changes with performance? I mean, it is the difference between ticks, no?

  • Hey all

    in the event sheet, all the command on a sprite are instant move functions like set X set Y and Set position.

    I would like the sprite to move 32 pixels over 0.5 seconds. Any way of doing it using a simple way, or I have to count the moved pixels in a variable?

    Thanks

  • Thank you very much all, it really seems turning collisions off and back on is the best way to do this

  • wouldn't checking values between 2 objects be too late? the object would have already collided with the wall...

  • Hey all

    I'm trying to create a grid game (topdown) where walls (solids) can stop you from moving, unless there's a "spring" before it, which makes you "jump over" the solid.

    How can I remove the physical behavior of an object adjacent to a specific X and Y? I thought changing layers would work, but it doesn't...

    Thanks!

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  • blackhornet » Wed

    Awesome, working perfectly Thanks!

  • Suppose I have a 46*46 sprite, and I want a single digit text right in the middle on that sprite.

    I created a text as well, gave it the exact same size, horizontally and vertically centered, and put them both in a container.

    Problem is - the sprite uses physics, so when testing, the text is static, and the Sprite goes on bouncing for a while...

    Any way of making them behave the same, like they were one single object?

    Thanks!

  • <div class="post-censorship-notice">trueicecold can only post plain text URLS when they have 300 rep. 1 URLS removed. Why?</div>

    The best is to use there

    but a good old email gets the quickest response

    support@scirra.com[/code:149oj18b]
    

    Thanks, just sent an Email

  • why you contact them?

    I bought a personal edition from Steam, but it forces me to install steam on other computer I work on, which is kinda bad

    Wanted to know if I can get a license file if I provide a proof of purchase. That way I can also decide when to download beta version and when not.

    Explorer file associations work better with the standalone version as well...

  • I've tried PMing Ashley with no response, sent a message on their facebook page AND posted there... still, no response from any means...

  • Ahhh this is great stuff! With functions, I feel at home

    Mission accomplished with ease

    Thank you very much, everyone!

  • I was looking into arrays, so I created a 2d array, looping it to draw a grid of "Cube" sprites.

    Each cube has an X and a Y variables to state their position inside the array.

    When clicking on a cube, I want to check the cube near it (X+1, or Y-1 etc...)

    Is there a "Cube[X-1 && Y-1]" way to get it?

    Transition from real coding to event sheet really confuses me :/

    Thanks!

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trueicecold

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