t4u's Recent Forum Activity

  • Works inefficient. The whole idea behind my movement is to do the check every x seconds only if ActionHappened=0. Your solution would still be checking the condition even after ActionHappened=1. For movement ActionHappened == If The player have reached the point pointed by mouse do set ActionHappened to 1.

    What I am trying to achieve:

    <SYstem>Are you there? <Player> NO <System> I move Player towards target.

    <SYstem>Are you there? <Player> NO <System> I move Player towards target.

    <SYstem>Are you there? <Player> NO <System> I move Player towards target.

    <SYstem>Are you there? <Player> Yes <System> Ok it's fine. I won't be troubling you again.

    What I get using your solutio:

    <SYstem>Are you there? <Player> NO <System> I move Player towards target.

    <SYstem>Are you there? <Player> NO <System> I move Player towards target.

    <SYstem>Are you there? <Player> NO <System> I move Player towards target.

    <SYstem>Are you there? <Player> Yes

    <SYstem>Are you there? <Player> Yes

    <SYstem>Are you there? <Player> Yes - Yes for f*ck sake's I am where I should be so shut the f*ck up!

    I will be doing RPG so I can allow myself to have one useless "Every thick" running but I wonder what will happen if need to do Paltfromer with plenty of things running.

  • How do "I do after n seconds" do something?

    What I am trying to achieve is "do every n seconds until xxx happens" for movement, using recurrence.

  • I want LOCAL not global!

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  • How do I add local variable to function?

    In my function I will need a counter. If I add parametr0 = 0 as number(function variable) I can't increment it. I figured I can store my "local variables" in array but it looks stupid. Is there a better way?

  • 1.

    On start of my layouts I create 3 sprite1 objects: on x: 0, 50, 100

    How do I make that when I press down key only middle instance will go down?

    2.

    I have been using Stencyl and decided to transfer to Construct. I have enjoyed beginner course and how to do platform game but is there a continuation, something like advanced course?

    I have plans to make RPG game so I need to know how to:

    • Save/load game
    • text control
    • Control dynamic arrays

    I know there are other tutorials but is there "official" advanced course.

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t4u

Member since 17 Feb, 2014

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