Pulstar, that's cool! Nice work!
99Instances2Go, yeah, that looks a lot easier! When I enter 10 for the variable How_Many_NODes I never get 10, I get a random amount under 10, am I missing something?
A second question, how do I make this static once it's generated?
For example, in a run of the game I would need to generate 10 of these on the start of the game and I would need access to these during the game.