Anonnymitet's Recent Forum Activity

  • I usually make the player move from left to right and build every layout stationary. Then the player just runs left to right and everything is always where it should be It's much easier when the only moving part is the player and not every single level component. And then the camera follows the player.

  • There are plenty of construct 2 games on Steam. My game isn't published yet but it has been greenlit and runs just fine during tests. It's pretty straight forward and you can just upload the file as it is if you want to. But if you want achievements and other steam features you'll need the greenworks plugin which is also pretty easy when you know what to do

    Here are some of the C2 games on steam:

    My game is in my signature

  • give the enemy an instance variable. So if alive grunt if dead scream or whatever you have Or compare health. Greater than 0 = grunt and if zero play kill sound

    So on bullet collision with enemy

    subevent

    if alive > play grunt

    if dead > play scream

  • Just make a trigger at the end of every scene and set the event "go to layout"

    Maybe even randomize the order of the layouts and make it with go to layout by name: "choose(layout1,layout2,layout3)"

    If you know what I mean. It's really simple to do.

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  • MadSpy What do you mean with let the arrow on screen? Or do you mean that you can skip the information and lets you go to the next room instead of clicking on both look and inventory?

    I have bought alot of pictures and others are from my collection of free stock images. I also build some pcitures with 3d and matte paintings. But that is the hardest part of the game. To find suitable images that are free to use

  • j0schi Glad to hear it. Working on new levels atm. I will try your golf game again. Saw that you have posted an update and I'm gonna beat it

    Btw, had a day off today so started a little horror game that you can test if you can handle it

    I don't know why but I can't play horror games because I get too scared. But I love making them. The problem is that I sit at night and google for inspiration and see so much scary things that I end up being scared while working on the game

  • I took a little break from 8Bit Fiesta today and started on a little horror game <img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz">

    I have not decided on a story yet and have only made a few rooms in the game that you can explore. But in the end you'll be able to explore the whole mansion and more.

    Try it out and tell me what you think.

    I recommend using headphones and turning off the lights during the test. And take your time walking through it, there's no rush <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    Try in browser:

    https://dl.dropboxusercontent.com/u/100 ... index.html

    Test it on Android:

    https://dl.dropboxusercontent.com/u/100012196/Huset.apk

  • RayKi Thank you. Tell me if you find anything or have any other feedback

  • If you export it as a html you just have to change the loading_icon to whatever you want in the exported folder. Just name your own icon the same and put it there instead.

    If you export as NW you can rename the package.nw to package.zip and open it with winrar or winzip and change the icon there the same way and then rename the package back to package.nw

    And boom you now have a custom loading icon

  • MadSpy Thank you. I think I've fixed it. The problem was that when you played multiplayer the tournament ended after only one mini game because I had set the scored to start at 5 instead of 0

    I updated the same file so if you have an old one cached it will probably not be the updated version.

  • Aaaand I did it again. I uploaded a broken version of the game to Desura

    Man it is so hard to test a local multiplayer game for bugs when you're only one developer. You upload it and you think everything is fine. Then hours later when many users have downloaded the update you find a game breaking bug while testing it again.

    Man I get so stressed out when it happens. Guess I need to spend more hours testing before publishing updates

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Anonnymitet

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