How would I change the animation without affecting the original sprite?
Player > On collision with cupcake
So when my player catches the cupcake, how do I replace the sprite itself with another (PlayerEat) sprite.
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I got it sorted. I have no idea what it is. I basically did:
System > Trigger Once
Audio > Play (Looping)
It seemed to have fixed itself.
Not really having much success. The sound is corrupted for some reason.
WARNING Sound is corrupted so turn down your volume!
https://dl.dropboxusercontent.com/u/152 ... index.html
What gives? Audio settings:
I'm not sure if there is a tutorial on this so I apologise if there is.
I got my character bouncing up and down correctly (idle animation)
If I press on the left arrow key I want my character to face left. How do I do this?
Member since 10 Feb, 2014