tgfcoder's Recent Forum Activity

  • Hey all, I'm a hobbyist game developer with experience in The Games Factory before moving onto Python, C++, C# w/ SDL (pygame) and XNA. I stumbled across C2 the other day and thought it showed some good potential to make quick accessible games. I'm quite fond of web apps because of the cross platform compatibility that it affords, and the fact that the Internet isn't going anywhere soon.

    My personal site is here (forums here) and I'm eager to play around with C2 some more in my free time (between working!)

    Happy to join the community, too.

    Cheers,

    Jordan

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  • Hi there! I'm new. I'm currently in the middle of putting together my first game. I am a hobbyist game developer looking to turn around some quick games with C2.

    What I'm trying to achieve is a consistent effect in all the layouts of the game (WebGL Noise.) What I'd like to know if there is a simple or conventional way to do this? If I am able to add layout effects programatically, I can do this at the start of a common event sheet, but I can't find any such action.

    I will be designing the different levels of the game in different layouts, does this mean I have to add the effect(s) to each layout within Construct 2?

    Wondering if anyone had a solution like grouping layouts like the way Families group objects, since I would like to be able to keep the look and feel of the layouts consistent.

    Cheers,

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tgfcoder

Member since 8 Feb, 2014

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