Hello,
I exported the game with cocoonjs . but "scale to fill" and "strech to fill" options are not working.
it does not fill the screen.
help
I still could not solve this problem:) I think so, thanks a lot.
is there anyone to help:)
I guess, the sub-event of second layer does not work with cocoonjs. because, I changed the order of sub-event and everytime it does other condition. So, it does first order one from sub-events...
I tried. it works on web browser(on computer). there is no problem. the problem is on iphone(cocoon launcher)
Develop games in your browser. Powerful, performant & highly capable.
theese pluggins ...
dropbox.com/s/wujxd5vfyafwis3/RexRepo_v2.rar
ok:)
dropbox.com/s/4vn0uh7wttji1e6/Triper.capx
speedy.sh/ShBjg/Triper.capx
Capx does not include all project.
I wanna lev4<6 ==> the picture is shown
else go to layout 'Oyun'
lev4 is number.
actually it works on computer(run on Construct 2). but after cocoon, it does not work. export with cocoon and run with cocoon launcher at iphone 5 , lev4<6 condition is does not work
Hello again:) problem code is in the circle .
everytime it goes to layout'Oyun4', even lev4<6.
<img src="http://s13.postimg.org/6w3yijt5j/Untitled.jpg" border="0" />
??
Member since 7 Jan, 2014