Hello,
I exported the game with cocoonjs . but "scale to fill" and "strech to fill" options are not working.
it does not fill the screen.
help
I still could not solve this problem:) I think so, thanks a lot.
is there anyone to help:)
I guess, the sub-event of second layer does not work with cocoonjs. because, I changed the order of sub-event and everytime it does other condition. So, it does first order one from sub-events...
I tried. it works on web browser(on computer). there is no problem. the problem is on iphone(cocoon launcher)
theese pluggins ...
dropbox.com/s/wujxd5vfyafwis3/RexRepo_v2.rar
ok:)
dropbox.com/s/4vn0uh7wttji1e6/Triper.capx
speedy.sh/ShBjg/Triper.capx
Capx does not include all project.
I wanna lev4<6 ==> the picture is shown
else go to layout 'Oyun'
lev4 is number.
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actually it works on computer(run on Construct 2). but after cocoon, it does not work. export with cocoon and run with cocoon launcher at iphone 5 , lev4<6 condition is does not work
Hello again:) problem code is in the circle .
everytime it goes to layout'Oyun4', even lev4<6.
<img src="http://s13.postimg.org/6w3yijt5j/Untitled.jpg" border="0" />
??
Member since 7 Jan, 2014