MitchBrits15's Recent Forum Activity

  • Wow! Thank you all of you! I never knew the possibilities were so broad!

    In your opinion which would work the best for mobile games without performance loss?

  • Hey,

    I have been stuck on this for a while now. I was wondering how to draw lives? Because in GameMaker I can do it with ease in a for loop but the same method doesn't work in Construct 2.

    I basically want to take a single sprite and draw it as many times as the value of a variable. But with a single command. so it can loop.

    Thank you

  • Hey there,

    My name is Mitchell

  • Ahhh I see, I should have made it by aspect ratio instead.. at least I know how to achieve this now

  • MitchBrits15 I only use "Letterbox scale" because the other ones throw off the scaling. It's not perfect; it keeps your layout width and height to scale, but may distort your graphics.

    Thank you for the reply

  • Anyone? Please?

  • Hey,

    I am having some problems with scaling my project for devices. 'Fullscreen in browser' doesn't go fullscreen. Letterbox mode is the closest I have come to getting it fullscreen but all the others either move the screen to the right and leave a gap n the left or crops it. I would like my game to provide native like gaming and therefore need to scale it to the screen width and height (and remove the URL bar but I found a topic about it).

    My dimensions I am currently using is 480*320 which is consistent across all my layouts.

    Thanks for the help

  • Got it

  • MitchBrits15

    If you are moving your platform without using physics then you will always get that problem. You could always use the pin to attach your object to the platform when it comes into contact with it.

    I am moving the platform using both platform and physics, though I think pinning it might help? how do I pin the object to the platform? Thanks for the help

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  • Surprisingly I did do that, The friction increase did nothing, not even slow it down, it its still the same. I even both of them on 1000 and it was still sliding :/

    EDIT: I put it on the full '1' and sliding still occurs. Didnt read it needed to be between 0 and 1 but the sliding is still there on full...

  • Hey everyone,

    I have created a physics puzzle and tried to add a moving platform that holds the platform and physics behavior. My phyisics enabled object rolls down onto the platform but when it lands on it and the platform moves, the object slides side to side depending on the movement of the platform. I cannot for the life of me find a way to stop it. Any suggestions? please

  • No stepping mode for physics

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MitchBrits15

Member since 30 Dec, 2013

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