lancefury's Recent Forum Activity

  • sure it helps ! I will probably never find such a trick like this by myself :)

    it works perfect now

    thx again

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  • Thanks a lot JJList you're the best !

    I've seen you'd corrected my counter too ! great

    I've tried to make the same changes on my capx but still not working the same way as your capx

    what magic trix have you done ??

    dl.dropboxusercontent.com/u/164432510/gen5.capx

  • I have cleaned my capx and try many things (mostly with variables) but i always come to the same result :( I don't figure how to remove these instances.

    here is my new capx

    h ttps://dl.dropboxusercontent.com/u/164432510/gen2.capx

  • When i check for overlap it�s ok but if i use destroy it kill all my instances . I think there is a way but i dont really know how to code this :)

  • hello,

    I try to generate some sprites in random but I want to keep only 1 instance on the same location. because of random sometimes there is a lot sprites generated on the same place

    as I am not a coder it's a bit hard to find a way to code what I have in mind :)

    I would like to find an easy way to :

    • delete the instances that are generated on top of the others (but keep the first 1 active)

    or

    • do not create instance on top of others

    in my example the sprite got half opacity to see the problem...

    h ttps://dl.dropboxusercontent.com/u/164432510/gen.capx

  • Thanks !

  • Hello the community !

    how to make a condition if not ?

    let me explain :)

    I have tree sprites/objects on floor for example and I want to test if there is not an object tree at a certain location I want to create an object stone

    this is probably easy but I am new to construct and all this coding language.

    btw it's awesome what they ve done with C2, I just try the new fonction for tiling it's great, i ll use that for sure soon

    Thx

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lancefury

Member since 19 Dec, 2013

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