ZS17's Recent Forum Activity

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    > What do you mean? I used x86 or whatever. I just really am trying to figure out how to export it for Google Play on the Samsung Galaxy

    I mean that your phone (and most phones) has an ARM processor so you should export for ARM.

    Alright ill try it out . I'll post results

  • > sachos345 I exported it with x86.

    Isn't your device ARM based?

    What do you mean? I used x86 or whatever. I just really am trying to figure out how to export it for Google Play on the Samsung Galaxy

  • How would I export my Construct 2 project using crosswalk or cocoon

  • sachos345 I exported it with x86.

  • Bump. Sorry but I am still trying to figure out :(

    Anyone have a app submitted to the Google Play store that has it working for Samsung Galaxy's, if so can you share how you did it.

  • Any ideas on how to get my application to support Samsung Galaxy ?

  • I recently submitted a application to the Google Play store . I used Intel XDK to export it, when I tried to download it on the Samsung Galaxy S4 it says " Device is not compatible" is it possible to make it so it supports only that. I have been trying to figure this out and it bugs me, Thanks in advanced.

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  • We also have a Facebook page ! facebook.com/PhinnyTheGame

  • I am new and hardly post on this community forums. However I will introduce my game that is in development,wanting some feedback if possible.

    <font size="4">The Game</font>

    The game is simple you have to touch and drag the basket and try to catch the falling apples, but if you miss a apple your health goes down, if you accidentally put a bomb into your basket your basket will loose health and be damaged. You can challange your friends and see who gets the higher score.

    <font size="4">Screenshots</font>

    (WARNING!: GRAPHICS ARE UNDER HEAVY DEVELOPMENT )

    <img src="http://gyazo.com/61705c6c0b0d51d8c3542bf6ddafee78.png" border="0" />

    <img src="http://gyazo.com/d9badf5c26dca9464255861e6ac065cc.png" border="0" />

    <font size="4">Devices coming too.</font><center><img src="http://status.net/wiki/images/thumb/e/e9/App-store-icon.png/75px-App-store-icon.png" border="0" /><img src="http://www.gogreenmetro.com/_appclient/assets/images/google-play-icon.png" border="0" />

    <img src="http://www4.images.coolspotters.com/photos/1068224/windows-phone-medium.png" border="0" /></center>

  • Physics to the object if the screeen is tapped then have the object go up on vector

  • Well if you want the entire animation to stop playing when the game is paused the best way to do it for basics.

    <img src="http://gyazo.com/664e5b9f1272c063b407bf4cf4f03fb4.png" border="0" />

  • I have been expirmenting with 8 directions and custom movement and I cannot figure how to make the movement similar to castle crashers to the game I am making.

    Castle Crashers Gameplay:

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    Thank you in advance to whoamever can figure this out.

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ZS17

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