peterbot1970's Recent Forum Activity

  • Funny you think the same because when I was thinking of the few good games I saw recently it was your defender style game in the top of the list;-) Fun, cool looking and good gameplay. All what I look in a game. As for me, I'm working on a simple platformer but level design takes a lot of time But will soon have some screen shots..

  • peterbot1970 I remember the big battle between Atari ST vs Amiga in the day. I remember that wasn't easy to find an Atari st back in the day too. At least where I lived. But I miss those times! And Atari 2600 such an awesome classic hands down!

    Those were the days, first playing the original game in the arcades, waiting for months until if finally got converted to the home computers and always be dissapointed but anxious to play

  • Hola guys,

    browsing this and other game developers forums and looking at all games being publicized on the web I have the feeling that the majority of them are out for a quick buck instead of a good game.

    I understand you follow the flappy bird tutorial, and that you are proud it's working and share it with friends, but really.....add it to the app markets?

    Just starting to work as a game developer and the first things you ask on forums is how to implement adds and in-game buy options?

    Uploading every week a game into the appstores....

    Selling game ideas and pitches.... [ create them first I would say ]

    For me the game and gameplay should come first and looking around I am kind of missing this.

    What are your thoughts on this?

  • I myself am an Atari man and was always looking with envy at all those commodore games while I knew my Atari could also handle these (more or less). My first Atari was the 2600, my father bought it in the states when it came out and in holland since we had a differend tv standard I could only play the two games I had in black and white, the colors were gone and the sound was 4 channels away

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  • Hola, you don't really need a lawyer to get a draft contract, on the net you will find many drafts for these kinds of contracts. Just make sure you put in the contract what the other party can and can not do with your files and you are protected. If they then do things that violates the contract, then it's time for that lawyer. On everything you create and as long it's original you have a copyright on your product.

  • Hola guys,

    been meddling with construct now for a while and loving it.

    Would be nice if there was an option to make a picture of your entire layout / playfield.

    Is there already an option for this?

    Now I have to use on desktop snapper to make a picture of an entire layout.

  • The only thoughts I have about this is why in a global internet community we still need to organize local competitions?

    Pity we developers outside UK can't participate. It's just like Kickstarter........we are global!

  • A lot of good games are mentioned here, but I'm blown away that nobody has even thought about the real classic games out there,. Besides Pong, Space Invaders and Pacman. I would say check out MAME, the ultimate arcade emulator. Play all the original classics from the long gone arcade halls.....only the sound of these I miss...

    Play Donkey Kong, Pooyan, Galaxi, Frogger, Commando, Don Panchi, Bubble Bobble, Virtua Racing, Metal Slug and I can go on and on. So many classic true games here with good game play that a lot of the newer games are lacking.

    For the best game experience build yourself a Game Cabinet and replay your youth

  • tulamide Creating music with programs that play looping audio files is still classified as music although the Mozarts and Beethovens out there might disapprove just as work created with photoshop is considered art although the Rembrandts and van Goghs out there will shout otherwise. In the end it's what you do with your tools what the outcome may be, and yes, these tools are very handy for creating game music by some one who's unable to play any instrument or has to pay royalties for just a simple game he makes for himself.

  • Just ad a PG rating like they already do with video games. No need to explain the player what he will see, the player should know upfront what to expect and that is easily achieved with the PG rating.

  • I'm using MAGIX music creator. You don't need a lot of knowhow just a bit of a feeling for rhythm. With this program you can make music with samples you can find all over the net, variating from cheap to expansive. It's a bit like the fruitloop, but much cheaper and easier. I think you can already get yourself a copy at MAGIX for around 50U$ including sound packs and some synthesizors and sample creators. Everybody can feel like a musician with this software like what is construct for us gamedevelopers

  • I agree with the point made on the kongregate site. I played it, and did manage to go through the piles but think that you move to much with one click. If you adjust this with just a little bit it would be an improvement of the gameplay.

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peterbot1970

Member since 30 Nov, 2013

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