TannerLivingston's Recent Forum Activity

  • It worked! Thank you! I didn't have the music in the same folder as the game before. I guess that was my problem.

  • So I know this has been asked before, but I've looked over the manual and the forums multiple times, and it's not been clear to me so far...

    I'm new to Construct, and I have NO clue how to make multiple levels. I have a simple beginning layout just to test. So far the player (platform movement) can move around, double jump, and swing a sword in the air and on the ground, and it's all working as I intended.

    I made it so you move on to the next layout when you collide with an object. The second layout doesn't work at all though. I used the 'include event sheet' function on layout 2 to include the events from layout 1, but it seems like only a couple of the events actually work on the 2nd layout.

    I copied and pasted the player and a couple other sprites from the first layout into the second. I dunno if that has anything to do with it. I'm extremely confused right now... If anybody could help, I'd appreciate it a great deal. Thanks in advance!

  • I accidentally posted this in the Construct 2 forums already, and the only suggestion I got involved using an object that isn't available in Construct Classic, so if you guys don't mind, I'm going to try again here:

    I'm a total noob. I've been trying to add music that I made to a game for a while now, and I've not yet been successful. What is the most popular way of doing this? I've been trying to use the XAudio2 object to "autoplay resource" at the start of the layout. I have an mp3 and a wav version of the same song in the music folder under Project, but neither of them shows up as available when I try to add them to the event. Am I doing something wrong? Is this not the correct way of going about accomplishing something like this at all? Any advice is welcome. Thanks in advance!

  • Oops! I just realized that this is the Construct 2 forum! I meant to post in the Construct Classic forum .Now that I looked, I'm not sure there IS such a thing... I don't believe that Construct Classic has an Audio object... :(

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  • I'm a total noob. I've been trying to add music that I made to a game for a while now, and I've not yet been successful. What is the most popular way of doing this? I've been trying to use the XAudio2 object to "autoplay resource" at the start of the layout. I have an mp3 and a wav version of the same song in the music folder under Project, but neither of them shows up as available when I try to add them to the event. Am I doing something wrong? Is this not the correct way of going about accomplishing something like this at all? Any advice is welcome. Thanks in advance!

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TannerLivingston

Member since 23 Nov, 2013

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