K3yshadow's Recent Forum Activity

  • I'm using the latest version (9th March). Wouldn't the v10.5 have the Chromium 38 bugs in (with the frame stutter?)

  • Right... well I'm not gonna lie, that's slightly worrying ><. Could it be the NW.js version? Should I try some previous versions of NW.js?

  • Hey guys,

    I was wondering if someone could help me.

    I'm currently exporting a large-ish Construct 2 project to NW.js (roughly 50-100 mb). Everything works fine in the debug-version/playable version from the engine, however when I export the game things that work fine, break. The main thing I appear to be having problems with is overlapping sprites and also overlapping sprites at offset (for example, if overlapping sprite, something happens).

    I honestly have no idea how to fix it because the game works fine, there are no bugs, in the engine version, and I have no idea how to fix these export version bugs or what's even causing them. Once more, these bugs appear randomly. For example, on my friends computer he'll have a bug in the export version, however on my computer the bug won't exist in the export version.

    I've also tried running it at different screen resolutions but once again it just appears random whenever these bugs occur.

    Does anyone have any solutions? I think it's something to do with the exporting process, because the de-bug/engine version works really well.

  • Hey guys!

    Tiny’s Grand Adventure is a 2D, side-scrolling shooter, where the player takes control of Tiny, the space dog, as he shoots his way through hordes of enemies using cool abilities to survive the onslaught and get to the end of the level. Also there are hats.

    Tiny's is being developed in Construct 2, an engine which I have had several months experience with. The game was originally made for my sister's 18th b-day. The core concept ended up being pretty fun so I took the idea and choose to develop it further !

    Tiny's is currently on Steam Greenlight, so please take the time to vote "YES!" if it's something you'd want to play/purchase on Steam!

    Steam Greenlight page is here!

    You can also find the trailer on the Greenlight page. Feel free to give feedback/ask any questions about the game's development and I'll try to respond asap !

  • Hey guys!

    I thought I would just post a link to my first commercial game in Construct 2, Flying Home. It's free to play (as in completely free) in the browser and has been developed for desktops computers!

    Linky: http://candlelight-studios.com/b/play-flying-home/

    Feel free to give any feedback!

    I hope you enjoy, thanks for playing <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">!

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  • So if I'm correct you want to set stslogin to 2 when a certain action is done. Then all you do is go to Add Action, and then System > Global Variables: Set Variable, and then give the variable you wish to set the value of 2.

    I hope that's helps? I'm slightly confused by your question to be honest.

    I'm currently having a problem whereby I'm setting global variables, however they're not actually being set properly ><.

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K3yshadow

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