Yes, the Continue button logic loads the saveslot. You can change it to load a layout instead, then load the saveslot.
I have a total of 10 stages and each stage having different loading layout (where I put tips etc)
If the player saved the checkpoint from Stage 6 and then When he click the Continue button from home screen
First, it should show the loading layout of the stage (here, in this case, Stage 6 loading screen) and then load the last saved state.
Sorry if it sounds lame.