Dan Blast's Recent Forum Activity

  • Wow Stain thanks so much. I'm going to have to credit you of course >;)

    One more thing and I think I can figure out the rest from here (at least for now >;)

    I'm trying to create a simple in between level one and level two scene where the throwing star ninja drops down into position then starts throwing. I can't seem to find a simple move to command to achieve this. It has to be stupidly simple and I'm missing it.

  • Feeling stupid. Can't seem to get what you are obviously pointing out.

    Here's where I am so far:

    dropbox.com/s/2w8h6r5nda2fw71/Ninja_Slice8.capx

  • I can't seem to pull up the 'if CanHurtNinja' is true to get through it.

    It is set but I'm having trouble pulling up that option.

  • Hi I need to learn how to have a sprite pop up on the screen and pause play a sound then pop off. Also I want to have a sprite drop down slashing the player as a death scene.

    I am new to Construct and as I am learning it I'm not seeing any thing about animating. It's probably very simple so please excuse my ignorance.

    I am very excited about this program it is the first program that I feel I can with work (and help from this community) actually get.

    Thanks

    Dan

  • Got it but I'm stuck on how to set it up to hurt the ninja.

    I created a variable NinjaLife=10

    But I can't get from the CanHurtNinja=true to it actually killing the little bugger.

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  • Great!

    As I progress through this each step creates new challenges. Now when trying to have the star cause damage to the ninja that throws it by setting up a collision it automatically collides when spawned. I tried making the polygon collision area smaller but it seems to still kill itself.

    Any idea's on how to have it span stars that are redirected back to it to kill it but not kill it right off at the beginning?

  • I tried that but it's giving me an incorrect syntax.

    I then tried sending it to the sprite (throwing ninja) but they still bounce randomly.

  • Stain I managed to get the stars to bounce off when sliced by the mouse but I can't seem to get them to bounce off at the same size (they appear small) and back toward the ninja.

    I used a destroy sprite (star) when sliced and spawned a new star from that point but they fly off anywhere and not from large to small. The idea is to deflect them back at the ninja and he takes damage.

    Any ideas what I'm doing wrong?

  • Stain that's perfect. THANKS!

    Roccino thanks I downloaded it.

    Stain how could I set the stars to cause damage? Would having them cause damage if they leave the screen be the way to go?

  • I tried downloading your link but it says you saved it in version 148 and I am using 146. The current downloadable version is 146. Is there a way around this?

  • I forgot to mention I need the star to grow as it moves toward the screen.

  • Hi, I need help figuring out a level. I want to have an animated ninja in the center of the screen throw stars toward you the player (the screen)

    When the stars hit a certain point they cause damage. I want to add this to my game ninja slice. Which already has a fruit ninja type level.

    The ninja slice is here:

    dropbox.com/s/kobuoqqc9lldbgc/Ninja_slice_shurikan.capx

    When you reach level 2 you can see the ninja throwing sprite and the ninja star sprite. But that's as far as I got.

    Any tutorials for something like this?

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Dan Blast

Member since 14 Oct, 2013

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