Facet's Recent Forum Activity

  • Thank you. Here few reasons, why it's not auto disabled I think But for example, state like a "disable/hide all objects not on sceen where distance is > than..." would be handy.

  • I am creating arcade style game based on sample resolution 320x180 px, runned full screen on mobile devices. This resolution need different pathfinding settings, means cell size must be small (8 for example or less). Small cell sizes are worst for fps end here my question: when game is running full screen on HD device, means 320 is in fact for example 1280 px, cell size is 8 px still or interpolated to 8x4 = 32px? And "engine" calculations are for 32px cell? In my design grid and basic size is 8px (for screen 320x180px).

    This is for me important, because here can be 4x performance difference, and I can't check it on my device, because is too fast and I have always stable fps or difference is too small.

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  • Hello

    I am not sure, how expensive for fps is placing rotated sprites. Means, not in game animated rotation, but where I am placing some sprite in editor and rotate it 45, 123 etc degrees. In game it not moving/animating.

    I know, I can prepare different sprites (same but rotated) but for my design this is not needed and need much more time of course.

    Another question, just for sure. Do sprites outside view are visible state (for engine) or should I disable any outside layout sprite visibility?

    Thank for your help

  • Intel XDK working with Cordova 3.5 (should with 3.5.1) but with XDK projects only not Construct 2 imported files. All C2 projects fails when build with cli 3.5, working with cli 3.3 only. Just tested sample XDK project, build with 3.5, no errors and app working on device (Android). Even sample C2 project loaded to XDK and compiled with 3.5 creating errors and no go. Problem is in C2 (tested with newest version 184 and olders)

  • Same problem. I read somewhere about using

    box-sizing: border-box;[/code:1zifuc8c]
    but it not working for me. Any other ideas?
  • Very nice plugin. How to add collision with other objects? Avoidance? Maybe I missed something...

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