Burvey's Recent Forum Activity

  • I put together this optical illusion with StuffGen based on a picture I saw on the internet. I think I may have damaged my eyes making this one...

    [attachment=0:yyk0o108][/attachment:yyk0o108]

  • Looks like a good start.

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  • Maybe I misunderstood. I thought that's what you wanted because in your post you stated there is no file directory structure to search through and asked for ideas. david7457 and I both gave you valid ways of doing what you asked. If you don't really want ideas then please don't waste our time asking for them.

  • Maybe try in debug mode and see if there's anything weird going on with your percentages when you resize.

  • TheWyrm that's exactly what I was thinking but after watching the video I don't think that's the case.

  • The video looks really cool. It's just too hard to know without a capx really. Try changing your downscaling to medium, that might help.

  • How many objects do you have on the screen? Are the using effects, behaviors etc? It's hard to tell without a capx.

  • The cabinet is killer.

  • Just a tip for the people who are getting artifacts in their images. As a workaround until that's fixed, you can make a background that covers the entire canvas using the flat square and send it to the back. Then use the same flat square objects in the same background color to cover up the artifacts (it's helpful to use the smallest size grid for this). If you want a transparent background then use an outlandish color and remove the color from alpha using photoshop or gimp or whatever.

  • It's not that I didn't like the movement concept, I did like it. I just don't think it's been tweaked enough. It takes way too long to turn around for example and if you are standing still it takes a while before you're able to jump, which means almost certain death if you are between a wall and a pit.

    blackhornet I thought the same thing about the head falling off until I noticed the idle animation with the player juggling his own head between his shoulders. Then I figured it must just be a silly animation style.

  • I'm not sure that I understand exactly what you want but have you looked into the Pin behavior?

  • I like the idea of the game, but I don't like the unresponsiveness when you try to turn around or take the first step forward. Also the thing where you can't jump and move in a direction when next to a wall I don't care for. I know those things are built into the game on purpose but to me it's just too annoying. I didn't finish the level because of them. I like the graphics and the music a lot, but it takes way too long to load for what it is imo.

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Burvey

Member since 5 Oct, 2013

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