Thndr
thank you for your tips!
when i am previewing in chrome everything is perfect.i had to go from the tilemap feature in c2 to the old fashioned way of one sprite with the rest of the tilemaps as animation frames to achieve this.
and after a couple of months of only previewing when i exported it with node for the first time i saw the hated seams again!ohh the irony! :p
everything is designed to be 128x128.
i cannot use pixel rounding due to the fact that i use spriter for my animations and spriter tweens sub-pixel.
if i set it to on the animations become jerky.
LQ Render: i will try it when i get home but i do not know how it will affect the image quality since everything is made for 1080p.
what do you mean to re-size by integer?(i do not use "point" since most Png's losses a lot of picture clarity)
if my tiles are 128x128 you suggest to make them smaller within the c2 image editor? like 127x127?