farhanx's Recent Forum Activity

  • how you have resolved ??

  • I found a way its a trick maybe help you too..

    just import png small image and put it somewhere outside of the canvas on the game board. Strangely it will make your font looks back in cool ..not sure the internal reason but now if i need to use good quality of fonts i just use any dummy bar or image and put it like this...

    try and let me know what you think.

  • I am using text object which is a required part of my project where i cannot use textsprites due to the the number of different language supports.

    The problem which i am facing is when i use webgl then font looks very bad if i make it off then it shows correct font. Is there any other way by which i can see the correct font without losing its quality in webgl?

    Or if i can invoke WEBGL off or on while inside the application using events???

  • use php to corp or resize your picture

  • correct i also don't know how much secure are the forms , but if they implementing same html forms likewise on any webpage then i guess its fine.

    I like to hear more views about it...

  • Dear all ,

    I am trying to implement a user interface that will display a form for user where user will either signup or signing if he has already account. Same like this there are several other screens for configuration. Later user will able to play the game with Multiply capability through my server where i am using P H P scripts.

    Now my question is should

    1) should i implement the form on the canvas using construct 2? Or Should i create the form web page separately and call it inside construct 2 using browser object.   

    2) If i should call webpage inside browser object for my forms then should i use remote form webpage or a local "form webpage" embedded beside other construct 2 pages? In simple words server side is fine at server end but to display the local web page for speed is it a good idea to use?

    since i am newbie in construct 2 I Like to know what you guys have done while facing this situation,

  • I have question i have read by using Ajax i can use multiplayer games and on server side i can create Restful API webservices for such things. My question is , is there any other way we can make multiplayer game using TCP directly or any other technology in construct2???

  • sorry it was typo :it is Dialog not dialogue

    thanks for your reply will do that way.

  • I would like to know how can i calculate hold timing of an object , suppose if user hold any object and don't let it go then once he leave the object i see the exact time duration he has hold it. Maybe it's common question but i am unable to find the answer plus i am newbee in construct2...

  • hi,

    I am creating a dialog selection on the game , what is the best strategy with respect to memory consumption and performance in construct2 if i want a new dialog display over my layout like a popup dialog.

    a) Should i create a new layout for dialog and then call it somehow on my main layout and then display it with small width and height to show as a popup??

    b) Should i create a dialog using images with small width and height to adjust on the same main layout and hide it till i require it?

    Regards

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  • hi,

    I am new to construct2 and I am trying to implement a swapping feature between a same sprites objects which i have duplicated on the layout. The sprite is a white box with dragdrop behavior , there are 5 duplicate white boxes which can only be drop on yellow boxes. Yellow boxes are like a place where white boxes can be drop rather than any place on the layout.

    Now suppose if a white box is already dropped and placed on yellow box but still user drop the second white box on the same place then i want to swap the positions of each other on yellow boxes. Problem is when i use this condition

    SpriteA is overlapping SpriteA

    SpriteA is overlapping SproteB

          Action: SpriteA: Set Position (SpriteB.X,SpriteB.Y)

    doing that it returns me back to the SpriteB rather than setting this sprite on the other duplicate object of SpriteB.

    In simple words i need to swap their positions if one them comes near while other is already on the place.

    Please check my sample for detail ,

    dl.dropboxusercontent.com/u/104183650/test%20for%20ripples.capx

  • Thanks everyone for contributing your experiences , i really appreciate that.

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farhanx

Member since 1 Oct, 2013

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