Aurel Actually, I was the one who said I was a bit miffed, and I wasn't even being all that serious, lol.
I just meant that it's a shame that Gamemaker got Steam support and C2 didn't when C2 is by far the program I want to work with. I doubt I would be anywhere as far if had bought Gamemaker instead.
As someone who really wants to focus on PC for my first game, I am really anxious to get things on Steam when I get the game done.DrewMelton2013-12-02 23:02:21
Keep in mind that Gamemaker is not an engine based on Javascript. Construct 2 is. Nature of Construct 2 is primary to make games for browsers. Offcourse it is not limited to browsers (since it got many export options) and i am rather happy of that because technology tend to go with javascript a lots thoses days, but most export options are based on browsers engine that support Javascript like Node-webkit which is based on Chrome. That explain why... Construct 2 might need support of some Steam API from his Node-webkit third party export option first. Then he need to make a plugin or add features to the Node-webkit to fill the gaps between the Node-webkit and the Steam feature offered by the Node-webkit. There no way Construct 2 can support this natively since it rely a lots on third party export runtime. Not saying this is a bad thing at all otherwise i wouldn't have bought it. Just saying there are reasons why its easy or not to implement.. most of the time those are technical reasons outside the scope of Construct 2 which Ashley can or not do anything.