bambo's Recent Forum Activity

  • Here you have an easy way to achieve this:

    https://www.dropbox.com/s/riibqex9fb8wt ... .capx?dl=0

  • % is a symbol of modulo (reminder after division) e.g. 10%3 gives 1.

    If you want to check if player's health is more than 50% you should compare this: player.health/player.maxHealth>=0.5

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  • It works like that. You can check it by creating at start of layout e.g. 2000 of rotating sprites and see how "visible"/"invisible" and 0 opacity/100 opacity parameters affect CPU.

  • You can add another event like this:

    http://www.dropbox.com/s/a5wh3aexmd36pm ... ition2.png

    It should solve this problem <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> Frankly speaking I think you should contemplate the way you organize your events - e.g. it's unnecessary to set rotate speed of wheels every tick (what happens in your case when player is pushing boxes). As a result the events I've added to make it working are also not that correct - it would be much better if you design this event system which would allow you to set rotate speed to 0 only once - when A key is released. You will achieve what you want in your way but it's just my little tip for future projects <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

  • I think "else" condition refers just to the last event's conditions of the same level - so if PlayerOverlapper weren't overlapping ChariotBoxMovable and Player weren't on the floor it would work.

    You can stop wheels from rotating e.g. this way:

    https://www.dropbox.com/s/ifp6ev2wwmons ... dition.png

  • You probably need to reach system time through additional plugin like this:

    http://c2rexplugins.weebly.com/rex_date.html

  • I think rex_date plugin that lets you reach system time and date would be a good fit for this:

    http://c2rexplugins.weebly.com/rex_date.html

  • You could look around in mobile stores for games of similar genre as yours and contact with the publishers of these games. Some of them have even special publishing sections on their websites for developers who might be interested in cooperation with them.

  • So thanks for inspiring stuff and giving opportunity to find something

  • You don't need "Every tick" condition in the second event

  • Like everything related to background stuff won't get any borders at all. And keep everything that you can collide with with black borders.

    It's definitely a way worth following.

    Graphics is good and the animation of cats allows to believe that the dinosaur's animation also will be great

    I think you should make the size of the dinosaur smaller as said above and instead of making jump height less I would consider adjusting gravity first and then make double jump a little bit lower.

    It's not clear that you can destroy cats by jumping on them. I discovered this opportunity by accident when I was in this part of holes and cats running the same direction as dinosaur.

    Maybe you should try to design some obstacles where it would be necessary and obvious to use speed up button because at this moment it seems needless. You've chosen quite difficult way of gameplay design. Usually in this type of game you have one button for jump/double jump and the second one for attack or slide down under some obstacle - such design makes it easier to achieve more challenging and diversified entertainment. But not everyone has to make it in this way and maybe you'll achieve good level of fun and engagement with your desing. Good luck!

  • https://www.appodeal.com/sdk/documentat ... platform=1

    Here it is the complete documentation for getting Appodeal service in your game. If you have any problem here please let me know what exactly it is.

    If you made this steps right and got stuck in Cocoon maybe the reason of some errors is the GooglePlayServices (that was supposed to install if you followed this tutorial https://www.scirra.com/tutorials/4979/a ... onstruct-2 ) plugin that makes it impossible to compile game. For displaying ads you should add just https://github.com/appodeal/Appodeal-Ph ... plugin.git

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bambo

Member since 14 Sep, 2013

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