Dayvid86's Recent Forum Activity

  • Okay, I see what it is, it's not what I thought.

    Thank you!

  • It would be possible to have an example to see how it works?, there is no help!!!!!

    It's a module that displays an image, okay?

    How do we put an image?

    How is it used?

    I guess it's a trick to tell the game:

    "the user will load an image and place it in the game to use it"

    For example: "please choose an image for the main menu"

    The user chooses an image, then the image is displayed and saved, no need to reload it each time, for example the main menu will always have this image unless I change it.

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  • Yes, and then what?

    Because I'm already doing that, how do we use it?

    How does it work?

  • How to use the SVGPicture module please, how does it work ?

  • What do you mean ?

  • If I hide or display the container, the attached objects are not hidden or displayed.

    If I move the container, the attached objects are not moved to the right position, do not keep their position relative to the container but are placed at 0.

    That's the weak point for me, so as it stands, it's totally useless!

  • Yes, I agree with that too !

    The containers are nil I find in C3, it's useless !

  • Can you tell me more about it ?

  • Hi, Would you be interested in a plugin to easily create custom buttons?

    What do you mean?

    Easily create a Button, you just need to customize the images of it.

    For the text, there too you will have the possibility to customize it directly in the plugin, roughly, the button images and the text of the button are two different things, the images will have to be included by you, the text, you can customize it in the program... is it clear?

    8 possible states (images) for your button:

    Image 1: Normal (When the mouse does not interact with the button)

    Image 2: Selected (When the mouse is on the button without having clicked on it)

    Image 3: Clicked (When clicked with the left mouse button)

    Image 4: Disabled (Nothing happens, mouse events are not taken into account)

    Image 5: Switch On, Normal (Same as Normal but on)

    Image 6: Switch On, Selected (Same as Selected but on)

    Image 7: Switch On, Clicked (Same as Clicked but On)

    Image 8: Switch On, Off (Same as Off but on)

    There will also be the possibility to put a text bubble when

    the mouse will move over it to find out what it is for.

    Also see if this is also customizable or not (Simple).

    You can also put a custom cursor on your button, those of C3 or one of your choice, you just have to create it in C3.

    You can create 3 Button Types with it:

    Standard (The Standard Button)

    Check Box (Alternate on and tin without constraint)

    Option (Only one Group Button can be On, the others are Tins)

    It will simply be necessary to activate or deactivate variables of the object....

    Do you like the concept?

    Currently to create a Custom Button, it's quite complicated, if you want to do it right.

    I propose to make it a plugin, I need to know if it would interest anyone.

    Obviously, this can't be free, unless someone wants to do the plugin for free?

    I don't think so, so I have to finance it at my own expense!

    The question that kills, how much would you be willing to buy the plugin?

    Obviously, the more people there are, the cheaper it will be!

    If there's only a few people who are interested, it's going to be complicated!

    But if there are plenty of them, the price may be attractive!

    So answer me, tell me what you think and how much you could put in it.

    Here is an example created with C3:

    drive.google.com/open

  • Hello,

    Do you know how to code in Javascript ?

    Can you create plugins for C3 ?

  • Hi Vanelloppe18, why don't you answer me?

    You wanted to help me and nothing left, I find it a lack of respect for your part!

  • I'm waiting for you :)

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Dayvid86

Member since 11 Jan, 2019

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