Dayvid86's Recent Forum Activity

  • Hi, what's the point of doing this?

    For BBCode, I don't think so....

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  • Hi, without example we can't help you!

  • I'm having trouble following you, do you really need a dictionary?

    A dictionary is very useful to instantly access a specific value using the key.

    In a dictionary, to search for a value, you simply enter the name of the key.

    In a table you have to do the search 1 by 1 until you have found it.

    I suggest you make a small simple example to understand what you want to do, then I will help you, there I don't know what to do.

    Have you understood the usefulness of a dictionary?

    E.g.: "Car" dictionary, each element will contain a key that is the name of the car, then a value that is its price, okay?

  • Hi, theoretically it's possible but I don't see much use here...

    A painting is what?, a kind of grid in 1, 2 or 3 dimensions...

    Dimension 1 = X or Y (I don't know), dimension 2 = Same, dimension 3 = depth (imagine a cube)

    A dictionary is what? a kind of 2-dimensional table (1x2 or 2x1 = X rows, 2 columns), the first dimension contains the key, the second dimension contains the value.

    Go through your table (each element), dimension by dimension, create a key on your dictionary, then put the value of your table (value currently read) in it.

    For the key, it is up to you to see what you want to put, you can for example either put a key that represents the position in your array, or meter a key that is equal to the value of your array.

    Here is an example:

    Your table 1 dimension -> MyTable(2) = 2 possible values

    MyTable(0) = "abc"

    MyTable(1) = "def"

    MyTable(2) = "ghi"

    Your dictionary -> MyDictionary()

    MyDictionary() = Key: "0", Value: "abc"

    MyDictionary() = Key: "1", Value: "def"

    MyDictionary() = Key: "2", Value: "ghi"

    Or like this:

    MyDictionary() = Key: "abc", Value: "abc"

    MyDictionary() = Key: "def", Value: "def"

    MyDictionary() = Key: "ghi", Value: "ghi"

    Have I made myself clear?

  • Hi,

    You want to give a 3D effect to your sprites?

    I can transform them into a 3D effect from a simple image (depending on the sprite).

    Here are some overviews:

    Before:

    drive.google.com/open

    drive.google.com/open

    After that:

    drive.google.com/open

    drive.google.com/open

    drive.google.com/open

    drive.google.com/open

    drive.google.com/open

  • At the beginning of the loading, you put the layer in visible; when your objects are loaded and all of them, you make it disappear, it's just an idea!

  • Yes, do a pre-loading scene, while it loads, you display something, like a loading page.

    You can do it with a layer that you put on top of everything else, when everyone is loaded, you make it disappear.

  • piranha305 Thank you very much for your example !

  • I get my image with a file selector with a URL, it's to make a game or the player create his game, so he has to load images and sounds and other things, he create his game this way....

    Example: He loads an image of his choice, to put it on the stage, with a sprite for this purpose, to create this scene, he creates his scenery with images that he must import, sounds, etc...

    But it has to be persistent, I create a game to create a game ^^

    drive.google.com/open

    Try the project, put images on the stage, save the game (Watch at scene 3), change the images of the scenes, reload the game, the images are not loaded.

  • Hello, do you know how to save an image I just loaded, because when I save my game, the loaded images are not saved:(

    In my game, the user can load an image and put it on the scene, but when he saves the game, and reloads, the image is no longer there:(

  • Hi, I'm looking to do it on Windows too!

  • Pour C2, pour C3, je ne sais pas si ça fonctionne:

    construct.net/en/forum/construct-2/how-do-i-18/how-do-i-open-a-recent-project-79396

Dayvid86's avatar

Dayvid86

Member since 11 Jan, 2019

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