Colludium's Recent Forum Activity

  • Hard to say without a capx to look at - it is very likely to be to do with something you've recently changed rather than a bug, but anything is possible. It could be anything from an unnecessary For loop slowing things down to the use of a WebGL effect if you're using an older computer. Try turning WebGL off and see if that fixes it (this is a problem I frequently encounter on my computer). I can't think of any other possible quick fixes unless you're willing to share a capx, though. Hope this helps.

  • Nothing looks like it should cause the player's acceleration to run away to infinity and then for the platform top speed to be ignored, but there you go.... It happens. I also can't reproduce it when starting a new project.

  • Mmmm - it gives me a 404 error. Could you post the whole url just in case I'm screwing up the first part - and can you double check that the file is inside the public folder 'cos that would also stop me gaining access? Thanks.

  • Put the capx in a dropbox public folder, right click on it and select copy the public link from the popup menu. You can just past the link url long-hand into a post as you don't yet have the rep to post a full link. I'll then take a look and hopefully be able to help...

  • Can you post a link to a capx of what you're talking about? It's almost impossible to help without being able to look at the settings and event sheets.

  • Edit - I re-installed C2 and now cannot duplicate this problem! Please archive / delete this thread.

    Link to .capx file (required!):

    None for general consumption - Ashley, if you would like I can PM you a capx of my game to demonstrate the bug. This looks like this is could be a bug in Chrome but the layout loads ok in r152 and r153 (so something changed to break my project <img src="smileys/smiley19.gif" border="0" align="middle" /> ).

    Steps to reproduce:

    1. Select browser Chrome and Layout: Trial

    2. Select either Box2D Web physics or Box2D asm.js

    3. Press play

    Observed result:

    <img src="https://dl.dropboxusercontent.com/u/184657779/C2_demos/c2%20javascript%20error.png" border="0" />

    This only happens in Chrome - it appears that the game failed to completely load causing Chrome to freeze.

    Expected result:

    The layout should load and run normally.

    Browsers affected:

    Chrome: yes

    Firefox: no

    Internet Explorer: no

    Operating system & service pack:

    W7 Ultimate x64 SP1

    Construct 2 version:

    r154 x64

  • This forum is a very good distraction from work I find ;)

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • liaeb - you're talking about resizing in the layout view whereas this is about maintaining aspect ratio in the image editor.

    + 1 for both of pirx 's suggestions. It's not the first time this has been requested... In the interim, microsoft office picture manager offers a simple and non-C2 alternative.

  • I've submitted a bug report for this.

  • Link to .capx file (required!):

    capx link

    Steps to reproduce:

    1. Click the button a number of times to increment the value of a global variable by 0.1 per click

    2. Observe the displayed value of the global variable

    Observed result:

    Sometimes the value of the global variable is displayed incorrectly. This only happens in the text object where the global variable precedes some other text.

    Expected result:

    The value of the global variable should be displayed correctly (or at least consistently with how it is displayed in the other text object).

    Browsers affected:

    Chrome: yes

    Firefox: yes

    Internet Explorer: yes

    Operating system & service pack:

    Windows 7 Ultimate x64 SP1

    Construct 2 version:

    r153

  • That's weird! I have just duplicated this - it doesn't make sense although it seems to be something to do with having the global variable at the start of the display text string. If you make your text string look like this then it'll display correctly (ie have some text to display first, even if it's a nil entry):

    "" & Multiplier & "x"

Colludium's avatar

Colludium

Member since 26 Aug, 2013

Twitter
Colludium has 11 followers

Connect with Colludium

Trophy Case

  • 11-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x3
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • RTFM Read the fabulous manual
  • Email Verified

Progress

18/44
How to earn trophies