Colludium's Recent Forum Activity

  • Try the beta updates - there was a Text object related memory leak identified and fixed here in r191- which might be the culprit.

  • Try this:

    Or you could have a look at WebGL effects....

  • I agree 100%. Some aspects of these can easily be changed using css and events - have a look at my tutorial (link below). Having said that, though, I am not certain of how to change the font that is displayed - and I think that would be an excellent feature (to do it as per web fonts for text objects).

  • _ TheWyrm, sorry - I thought it did (my memory is failing me!). I have almost always used Movie Maker (in spite of its clunky interface) because it's quick and easy to create a small preview video. If you're seeing quality problems with yours then that could be caused by many things rather than MM - I've always found the video quality more than good enough, as long as you don't try and compress the file too much. It could also be because of the import codec that was used to make the original recording and which doesn't compress well in other formats - I'm just guessing.

    You could use MM to do the editing (if you don't mind the interface) and export the video in custom high quality format, or one that is the same as the input video if you can, to eliminate losses and then convert the output file to whatever you want by using Avidemux. I've also looked into Videopad, which looks really versatile and quite powerful - and it has a free version too!

  • Anonnymitet and damainman, what is your preview performance like if you replace the C2 node files in the win32 folder with those from Node Version 0.10.5 - and then preview using nw? I only ask because my game is very poor when viewed using Chrome, but using the version of nw based on Chrome 35 (before Google broke it) everything is butter smooth. A light at the end of the browser development tunnel, I hope....

  • TheWyrm, I hope that Avidemux might be what you're after.

  • alvarop - that was brilliant.

  • Phew!! LD31 Dispense With Chaos.

    I'm going to make sure I have a go at every submission here; as always, I'm ready to be humbled by some examples of 48 hour genius.

  • OK, thanks ASHLEY. I suspect that the problem was that sometimes the web fonts take a long time to load rather than it being a failure to load them. This version of the editor is far more stable - no crashes or evident slow downs at all.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi Ashley, just for your info as this might be a bug with r191... I have been messing around with LD31 using r191 and I have found that my web fonts were not consistently loading / triggering the on-created set web font command. They seem to miss being loaded about 5% of the time and I have no idea why... So, I tried to roll back to r190 to see if the problem lies with r191 rather than some files I might be using and I received the following warning, so I cannot test to see if this is just something else I've made a mistake with or whether it's a problem with the beta editor.

    [attachment=0:328ogkm2][/attachment:328ogkm2]

  • blackhornet - thank you!!

  • Looking good so far after a brief test - this has certainly fixed the bug I reported. It's the LD31 this weekend, so I'll give r191 a good work out on Mon/Tue with my other project and see if that is ok too.

Colludium's avatar

Colludium

Member since 26 Aug, 2013

Twitter
Colludium has 11 followers

Connect with Colludium

Trophy Case

  • 11-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x3
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • RTFM Read the fabulous manual
  • Email Verified

Progress

18/44
How to earn trophies