Colludium's Recent Forum Activity

  • Thanks TiAm!

  • Some things are not easily done (efficiently) in c2. However, I really enjoy putting this sort of thing together because it's so quick to do .

  • , I don't think that there is a difference in a normal browser. The only use I see for this is if you wish to support reduced resolutions and set low quality fullscreen scaling to save some GPU effort (in NW). Having said that, I don't think it makes much difference to be honest (and it doesn't work in NW 12.1).

  • Problem Description

    In Chrome, the fullscreen scaling works correctly, but it does not work in NW 12.1.

    Attach a Capx

    capx r200+

    Description of Capx

    The capx is a small upscale and resolution quality demo. Run in Chrome to see correct behavior. Click on a resolution colored area and the canvas will resize and the layout will scale. Select High or Low Quality for fullscreen scaling and then select full screen to see the render quality working. You can change the render quality in full screen if you wish. Run in NW and the quality on fullscreen appears always to be high quality.

    Steps to Reproduce Bug

    • see Description above

    Observed Result

    See description.

    Expected Result

    Upscale quality control should work correctly in all browsers and NW.

    Affected Browsers

    • Chrome: (NO)
    • FireFox: (NO)
    • Internet Explorer: (N/A - full screen does not work in IE...)
    • NW (YES)

    Operating System and Service Pack

    W8.1 x64

    Construct 2 Version ID

    r200 64 bit

  • This might be what you're looking for, if I understood the request correctly.... I would make this into a tutorial but that's not an option at present.

    Click on the different colored areas to set the window/canvas resolution (works on nw and chrome). The layout will scale so the same image is displayed, just the quality will change with the resolution. Full screen toggle permits full screen rendering and you can set the full screen upscale quality as well. I learned that upscale quality does not change the quality in nw.... Time for a bug report.

    capx (r200+)

  • DrewMelton,

    Noooooooo! At least the gameplay looks nothing like my concept. Maybe I'll ask the community for name suggestions when mine's nearer to completion. Dammit!

  • Game breaking changes have been implemented .

    Not really. But hopefully some improvements.... What I mean is I've increased the gravity, so jumps and falls are more interesting, and I've adjusted the rope climb mechanism (for the gravity change and so you have better control climbing up and down).

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • OK,

    A quick update here. These are a few bugs & areas of interest for my work:

    Rope climb - the player can climb off the rope when the rope is at non-vertical angles. It was all going so well...

    Random deaths - a couple of random deaths have been reported. Of course, I have not been able to duplicate these (yet). If anyone encounters a random death, please let me know about it, with game/player conditions at the time as well, if possible. There should be no random deaths!!!

    If anyone encounters any more snags then please feedback - I like being kept busy!

    I'm going to try tweaking the game gravity this weekend to see if I can get a slightly quicker jump effect. Backing up all of my files first, though....

  • I hope that this makes it through all of the spam .

    Here's a link to the alpha demo of Level 2.

    The layout contains more objects than level 1 and there's more going on - I would appreciate any feedback on performance, especially if there's any jank, periodic stuttering or just plain old slow framerate problems.

    Thanks!!

  • Spoke too soon ! Perhaps low rep accounts should be limited to only be able to start one thread per day and limit the rate of posts they can make to one per 10 minutes, or something similar? I dunno - I don't have a monopoly on good ideas - but this just reacting to the spam makes this forum seem a bit behind the times compared to many others...

  • I noticed over the weekend that my audio no longer works when running in NW 10.5. I know, I know, it's not supported any more.... But something 'happened' recently.

  • Scirra forums appear to suffer from spam much more than any of the other forums I frequent. An effective solution used by the others seems to be to require newbie posts to be approved by a moderator, and until then the newbie is unable to make a second post. Newbies are also unable to start a thread until their probation period is over. Just an idea that is effective.

Colludium's avatar

Colludium

Member since 26 Aug, 2013

Twitter
Colludium has 11 followers

Connect with Colludium

Trophy Case

  • 11-Year Club
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x3
    Coach One of your tutorials has over 1,000 readers
  • Educator One of your tutorials has over 10,000 readers
  • RTFM Read the fabulous manual
  • Email Verified

Progress

18/44
How to earn trophies