I use timers, but they don't work
A wizard adds touch events, including clicking and double clicking to perform different effects, but double clicking triggers clicking events. How can I avoid triggering clicking events when double clicking
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Can the same sprite load different DrawingCanvas.SavedImageURL? I used canvas to take pictures and randomly show different results.I tried to load with different attributes of the same sprite, but failed.Has anyone done something similar?Can you give me an idea or a template?Thank you very much.
Member since 6 Dec, 2018