PlayerEmers's Recent Forum Activity

    So we got very close, then I guess something changed and it doesn't work with the latest NW.js versions any more.

    Right now we are blocked on: https://github.com/greenheartgames/greenworks/issues/69

    The Greenworks team don't make regular releases themselves, so if we want regular updates we have to build Greenworks ourselves. But this never seems to work. As soon as we can get the builds to work, we can release an official Greenworks plugin!

    any news Ashley ?

  • > my plan is to do a "dating sim" where there is A LOOOT of dialogues

    >

    >

    YouTube Tutorial from ScirraVideos

    ah shiiiiiit thanks man

  • Assign instance variable to them that will hold the information. Also so the "Every 0.05 seconds" doesn't keep trigger even when finished (even though you can't visually see it. It is triggering in the background) you should you do a for loop and trigger once. So it will trigger when needed.

    thanks for the tip

    still need a small solution to a huge amount of texts tho

  • that was fast lol

    thanks a lot korbaach

    but i have another good thing to ask: can i do all this changing in a single/small event/events?

    like, all my texts are a global variable named TX

    when i click in some button, it changes to their respective texts

    something like:

    -i create a variable

    -when i click on a button, the variable receive a number

    -the set text happens like this: set text = t(variable)

    so i only need to worry about the variable

    sorry about my poor english xd

    my plan is to do a "dating sim" where there is A LOOOT of dialogues

    if there is no way i can do this in a few events, i gonna have to create a huge amount of events

  • Events (image)

    Capx (download)

    Demo (click on the squares to change text)

    the typewriter effect (made by Ashley) don't work properly when a single text object receive multiple texts

    only the first text will get the effect, the others will appear instantly

    can someone help me out?

  • that behavior is unbelievably good! nice work hound

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  • for some reasson, i can't see ads on my game

    scirra.com/forum/topic86624.html

    clay.io/game/flappydoge

    someone know what i can do?

    ps:i got 0.07 dollars, don't know why, maybe some few guys can see the ads?

  • well, i still cant see my ads, but i think some guys can see

    i got 0.07 dollars lol

    still trying to figure out what is happening, and why i cant see the ads (but some players can see(?)) with firefox, crhome or even IE

  • It just doesn't seem to work in Firefox.

    Plus I think you have more than 1 of the advertisements plug in there.

    fixed

  • Not sure if this will help with ads, but make sure you are putting any stationary objects (iframes, ads, etc...) on a layer that is not scrolling, and also use the anchor behavior if they jump off screen when you use the various scaling modes.

    i'll do that, but this still strange

    some people see, some don't, lol

  • PlayerEmers I just checked the link out and I see an ad at the bottom of the game. What seemed weird is that it looked like there was ANOTHER ad playing right behind the one at the front.

    thats strange, i dont see anything here lol

  • Its now working in Safari, Chrome, and IE.

    Just not FF.

    what you did?

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PlayerEmers

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