lionz's Recent Forum Activity

  • For the camera you add the 'scroll to' behaviour to the player object that is jumping. Game camera then follows the player at runtime. As for the objects you can use system create object to create platforms at run time but I guess this will be used alongside other conditions.

  • You don't configure the apk, you must use the device settings. Or there are some apps on the store that allow more detailed override of the screen timeout but you don't do it with the game itself.

  • Cool quirky game but it's live already and I think it could've done with some testing, really buggy game. Or maybe that is to add to the charm hmm.

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  • Looks like the issue is caused by a combination of the high movement speed with the ridiculous acceleration/deceleration settings. I don't know enough about them to give an exact reason as to why it stops abruptly during pathfinding but if you set it to something more normal then it's fine.

  • I made a simple file and it's working well so better to share your file.

  • Set cell size to something lower than 25

  • I thought you were just doing find path to mouse.x,mouse.y and because you're clicking obstacles it doesn't quite get there. I'm not sure what relevance the black boxes have, you didn't mention those earlier? Let's see your event sheet.

  • Some decent tips here about the development process when it comes to the gameplay and art split. I also thought the same about adding art early on to help imagine some new design ideas.

  • Hello, I saw that you didn't get any response on two of these posts and I think it's because the information is available to you when you go to their websites. If you go to the websites you can clearly see how to submit apps and go through their individual processes. If it is a question of export from Construct side, what trouble are you having?

  • 'On show ad success' triggers when they finish viewing it so I guess at the end of a reward ad? Not really tested it though.

  • Do you mean the js scripting? Post questions in here : construct.net/en/forum/construct-3/scripting-51

  • I can see it on 164.3 stable and 165 beta.

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lionz

Member since 5 Aug, 2013

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