Best way is to try it? You could've uploaded it by now. The signing part is for the Google Play Store so an unsigned apk may work.
On landed > play animation
Is jumping > play animation
Is moving > play animation, with condition is not jumping
Yes the last bit, do that. You can't expect to make it after picking up Construct for one day. The things you described are fairly simple but you first need to understand the template and how Construct works. When you've had some practice with it then it will seem easy to add these things.
It takes a bit of time to appear in the store search. Did you update all the icons in your project?
There's a Wrap behaviour you can assign to the object and you can tie it to the viewport or the layout. It'll come back around the opposite side of the screen.
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I am no expert on IAP but from apps I've tested I think the purchases are in a sandbox mode when the app is in the alpha or beta stage, so when you release to production environment it will automatically be real purchases. Release the app, then it's no longer testing, as far as I know.
What confuses me most here, is that you are asuming that this is an event.
wut?
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construct.net/en/make-games/manuals/construct-3/system-reference/system-conditions
Add a system > trigger once while true condition
Your second layout can have a separate event sheet linked to it which does different things and only applies to that layout.
Yes try it
Member since 5 Aug, 2013