lionz's Recent Forum Activity

  • For move along path use a condition 'player on path found' : move along path. If that doesn't work then please explain what's not working for you.

  • With a remote mobile means what exactly?

  • If I'm understanding correctly what you are tring to do here then the best way is to put Object 1 in a container with the other objects you want to spawn with Object 1, and the same for Object 2. Then when Object 1 is randomly created it will spawn the other objects automatically.

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  • > I think you meant you use itch to upload games, but even then they just want to share their project file for help from users. Uploading a game to itch is not the same thing.

    Yes I will edit that comment to say games.

    OP did not state they were looking to share their file specifically. The way I read it was they had some sort of version of a game built and wanted commentary on how the game played so far.

    At this point, whatever way OP meant the question, it is answered.

    Nope that's not why the users are coming to this part of the forum. As you can see in their next post they managed to share their project file from google. I wouldn't keep hijacking posts just to advertise your vaguely related videos that's not cool.

  • Probably player is moving in some directions but the object's angle is not changing. Depends what behaviour you are using to move the player. As you play the game in debug view check the player object's angle, does it ever change as you move in different directions?

  • I use Itch.io to upload videos. It's also a great place to find Game Jams which is a fun way to challenge yourself to make better games ^^

    Super easy to upload to Itch.io but if you have any questions this video will walk you through it:

    Subscribe to Construct videos now

    I think you meant you use itch to upload games, but even then they just want to share their project file for help from users. Uploading a game to itch is not the same thing.

  • What device model is it? Usually target is to get below 100mb but if you are using an ancient device then maybe nothing will work.

  • Upload to google drive or dropbox and create a share link

  • How have you made it move in 4 directions only, I don't see any logic for that? From those events looks like you can move to anywhere at any angle.

  • Does the animation name on the char look correct? You can see in debug which animation it is trying to play.

  • There are many approaches to this. You can relate the button to the eyes object then you can say on button clicked, subtract eyes.price with a condition where you relate button to eyes such as 'eyes is overlapping button'. You could also try something clever with matching IDs where eyes and its related button have the same ID variable and use this as a condition instead.

    Also on the eyes object I would add a string instance variable for the eye colour then you can limit all those set eyecolour events to one which would be set global variable EyeColor to eyes_UI.eyecolour(the instance variable). So rather than set a value based on animation frame, you can set the global variable based on information on the eyes object itself.

  • Are you selecting the correct object in the event? Do you have other 'set mirrored' events that can interfere with it? Can you share a screenshot of the events?

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lionz

Member since 5 Aug, 2013

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