You do not have permission to view this post
Do you mean you're having trouble selecting objects that are on top of each other? You can lock certain layers so objects on that layer won't be selected.
The money amount would be a global variable and when customer purchases something you add to the global variable.
Better to share the project here so someone can debug that
Develop games in your browser. Powerful, performant & highly capable.
Also if this is for help with events in Construct 2 then you posted it in the wrong place.
1. Use a global variable for sound on/off instead of what I guess is an instance variable you're using on the button
2. There is a system condition 'on end of layout', you could use that with the Stop audio action on the layout 1 event sheet
Share the project file of what you tried and I can take a look
Every 2 minutes would be annoying, 2 hours is a long time. Also the pop up could be useful to remind you to save.
You are spawning them outside the layout (Y=-70) and the object is set up to be destroyed outside layout.
I don't think you can do it by name you'll need to pick the object. What's the problem you are having where you can't just pick enemy1 for example?
Look at the conditions under player with the platform behaviour. If player is overlapping spike, or on collision with spike can also work. Then the action on the right would be to destroy player or subtract some hp.
You can add another condition to 'on start of layout', I think system compare two values LayoutName = "Layout 1" should work well.
Member since 5 Aug, 2013